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Tag: Rune Age: Oath and Anvil

Meople News: The Oath of Ginkgo

19 September, 2012 Kai Weekly News

Portal Publishing Are you curious about Winter, the next 51st State expansion? Some card pictures are up on the game’s[…]

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Meople News: Defenders of the Pirate Sheep

1 May, 2012 Kai Weekly News

Alderac Entertainment Smash Up, Paul Peterson’s shufflebuilding game – shufflebuilding because you shuffle two decks together, unlike deck-building where you[…]

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Older Reviews

  • Blokus 3D

    It’s the trend of these last two years to slap a “3D” on everything and double the price. We now have 3D movies that no one ever asked for and that force you to do unnatural things with your eyes. We have 3D televisions just to watch those movies. And we have Blokus 3D.

  • Tokaido – Collectors’ Edition

    Usually, when a game is about traveling a road, you win by arriving first at the destination. Of course racing is fun, but it’s not the only way to travel. Sometimes, going slowly and enjoying the trip is what you should be doing. Antoine Bauza’s Tokaido rewards that type of travel, here the winner is the player who had the richest experience along the way. That makes Tokaido very different from a racing game, and in the best way, too.

  • Kilt Castle

    From haggis to caber toss, Scotland is full of traditions that seem odd to an outsider. But the oddest tradition has recently been discovered by Günter Burkhardt: when the Scots build a castle for their clan, it’s not a collaborative effort like you would expect. Every builder wants floors in his or her own color to top of all the tower. The resulting castle is neither very hospitable to live in nor does it have great defensive value, but it is a home for your clan, and someone made a lot of money building it.

  • Perpetual-Motion Machine

    Perpetual-Motion Machine, the new game by Ted Alspach, has nothing to do with physics, despite the title. Instead, it’s a set collecting game shooting for poker hands, where playing a hand lets you improve one attribute of your game play.

  • Eight-Minute Empire

    Even the most insane, megalomanic despot will usually plan for a few months of war to conquer the whole world. Eight minutes is optimistic, to say the least. But that’s exactly what you’re going to do in Eight-Minute Empire: carve your name into the world, in mile high letter, in eight to twenty minutes. That’s shorter than your court-appointed painter will take to paint your regal countenance.

  • K2

    Mountaineering is not much used as a theme in boardgames. After trying K2, I really wonder why because it’s tense, exciting and deadly. There are no empty moves here, every turn has important decisions. A worthy nominee for Kennerspiel des Jahres 2012?

  • Imperial Settlers

    Egyptians, Romans, the Japanese empire, Barbarians – lets call those last ones huns, they seem to fit best with the illustrations. Four empires that were widely feared by their neighbors. Lets forget, for a moment, that they were not only separated by a few thousand kilometers but also also by a few hundred years. Physics is a funny thing, anything can happen if you just get lost enough. That’s how colonists from these four empires end up on a mysterious island, where they all start building an outpost of their culture. It’s only a matter of time before they run out of space and into each other. Welcome to Imperial Settlers.

  • Kill Doctor Lucky

    “Kill Doctor Lucky” is not only the name of the game, it’s also the only victory condition. Be the first to strike down the old academic in this fun little filler game.

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