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Tag: Runebound

Meople News: Evolution of Loneliness

Meople News: Evolution of Loneliness

14 April, 2017 Kai Weekly News

Horrible Games Last week Horrible Games promised more previews for Alone, this week they make good on that promise with[…]

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Meople News: Chicago-bound

Meople News: Chicago-bound

2 November, 2015 Kai Weekly News

Fantasy Flight Games There are two things that have adventurers in fantasy games pee in their plate armor: dragons and[…]

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Meople News: A Zombie Burger Adventure

Meople News: A Zombie Burger Adventure

26 October, 2015 Kai Weekly News

Schmidt Spiele The new Schmidt Spiele game Completto, designed by experienced family game designer Hans Meister, is a light, abstract[…]

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Meople News: Hostage of the Zombie Trees

Meople News: Hostage of the Zombie Trees

16 October, 2015 Kai Weekly News

APE Games Gamers make a competition out of everything. That’s not much of a stretch in war or sports, where[…]

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Meople News: The 7th Vampire of Japan

5 October, 2015 Kai Weekly News

Fantasy Flight Games If you have been following Fantasy Flight’s Runebound previews, then you already know the land you must[…]

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Meople News: Truly Gigantic Burgers

21 September, 2015 Kai Weekly News

Fantasy Flight Games The new edition of Cave Troll is still in the making and today’s preview shows the different[…]

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Meople News: The Great Vampire Hoax

7 August, 2015 Kai Weekly News

Fantasy Flight Games Fantasy Flight Games has a long list of new after this weekend. It seems they were keeping[…]

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Older Reviews

  • Pocket Madness

    Many of us gamers have spent countless hours of our lives fighting the Great Old Ones. But do we even know why? Have we done the research on that one? Maybe under the reign of Cthulhu, Azathoth and their like there would be free cotton candy for everyone. You now have the chance to do that research. But be careful, the knowledge of the Old Ones quickly leads to insanity – as you will find out when playing Bruno Cathala and Ludovic Maublanc’s Pocket Madness.

  • Romance of the Nine Empires

    The world of Countermay is an odd place. A multiversal crossroads, people from everywhere wash up here, enigmatic aliens right next to undead Egyptians. In their thousand years of war, the Nine Empires have all but killed Countermay, starvation will be the end for everyone unless one Empire manages to be the last one standing. And that’s where you come in …

  • Primate Fear

    Ten years ago, you thought spanking the monkey was harmless fun. But you spanked him too hard, too long, too violently and the monkey died. Now, on this night, the money is back from the grave, and he’s out for revenge. And none of the above was a euphemism for anything!

  • Andromeda

    Anyone who grew up with a sibling will know the situation: there is ice cream, or cake, or something to be had, one of you had to split it and the other one would get first pick. As it turns out, that system not only works for ice cream but for exploring space ships as well, because that’s how you get your actions in Andromeda.

  • SOS Titanic

    I imagine that sometimes the pitch for a new board game must sound a lot like the pitch for the weird blockbuster movie of a year. “It’s a Patience game, only you can play it with friends and it’s about rescuing people from the Titanic.” It probably wasn’t an easy sale, but here it is: SOS Titanic, the multiplayer solitaire game with superpowers.

  • Sea of Clouds

    The right combination of two familiar game mechanics can create something new and fun. Sea of Clouds combines a drafting game with a press-your-luck mechanic. If you enjoy only one of those, then this game is definitely worth your time because it combines the best parts of them. And it does that while letting you loot the skies as a flying pirate, if you needed any more convincing.

  • P.I.

    A black-and-white scene. A gloomy office, a frosted glass door. Dusk is falling onto the metropolis outside the windows, police sirens and unidentifiable scents wavering through the reddening light of night falling. Behind the desk sits a man in shirts and trench coat, his hat on the wardrobe next to the door. A private eye by trade and complexion. Suddenly, a knock on the door, it opens and a stunning woman with a red dress and an air of titillation enters… that’s a typical day in the life of a classic film noir detective, and one that you can participate in when playing Martin Wallace’s P.I.

  • Amerigo

    Year2013PublisherQueen GamesAuthorStefan FeldPlayers2 – 4Age10 – 199Time90StrategyLuckInteractionComponents & DesignComplexityScoreStefan Feld is fighting the good fight again: he’s out to tame luck[…]

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