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Tag: Shadow Days

Meople News: Innovative Wil and the Shadow of the Roller Coaster

21 March, 2012 Kai Weekly News

If you’re already following us on Facebook or Google Plus then these two items won’t be all that new to[…]

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Meople News: In the Wilderness, your butler won’t bring you cake

28 February, 2012 Kai Weekly News

Writing the news, I realised I find it awkward to use “pen name” or “nom de plume” when talking about[…]

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Older Reviews

  • 7 Wonders

    Despite what the title implies, 7 Wonders is not a civilisation building game but a very strategic card game that only reveals it’s depth after a few plays, and then some. Enough to win awards left, right and centre. And the best part? You can play in 30 minutes!

  • The Big Book of Madness

    You didn’t get your Hogwarts letter, did you? Yeah, me neither. I heard good things about the Elementary College, though. They have the Book of Madness in the library. Yes, THE Book of Madness. I have heard really, really bad things about their health and safety procedures, but they teach their students how to really work together and deal with a crisis. I’ll apply there right now!

  • Green Deal

    In 2050, running a global enterprise isn’t an easy job. Profit is still the top priority, of course, but because of government regulation and consumer behavior, you can no longer ignore sustainability issues. You either take care of the environment, of your employees and of society as a whole, or all the profits in the world won’t save your company. Balance between those concerns is not always easy, but if you run your company well it’s possible.

  • Farmerama

    Browser games being made into board games is still a very rare phenomenon. Besides Angry Birds, I can only think of this one: Farmerama. Are there reasons to be suspicious of Flash game adaptations?

  • Concordia

    The Roman Empire has always been a popular setting for games, so Concordia is not innovative in that respect. But it is a game by Mac Gerdts, so you know it will not be a run-of-the-mill, nothing-new-to-see-here game. Gerdts’s games are special. But even by the high standards he set with Antike, among others, he has outdone himself with Concordia.

  • Québec

    Québec is not only a city in Canada any more, it is now also a game about that city. But where games with city names are often variants of other games with some new pictures, Québec introduces new mechanics and really invents a new game, not just renames it.

  • Swordfish

    The swordfish season at the Flemish Cap is seven months long, from April to November. That’s the time you have in Swordfish to build up a fishing fleet and go out to catch fish. Some of you will get rich, others will get wet when their boats go down in a storm. It’s not an easy life as a swordfish fisher.

  • Kanagawa

    In Kanagawa, all players are disciples of Master Painter Hokusai, trying to learn in his studio of art how to produce visual effects on canvas, capturing the mood of the different seasons as well as specific objects like trees, buildings, characters and animals. And while his wisdom is available to everyone, not every disciple can take away the same learning from the Master.

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