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Tag: Side Room Games

Rwenzori Mountains

Meople News: Provosts, Trains, and Caravans

10 January, 2020 Kai Weekly News

Huch! With Daddy Winchester by Sylvain Aublin Huch! will release a quick bluff and auction game this spring. The titular[…]

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Meople News: Magic Whispers

22 June, 2018 Kai Weekly News

Starling Games Indirect control is a rarely used mechanism in strategy games. Usually, players have direct control over one faction[…]

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Older Reviews

  • Empire Engine

    Micro games, very small games with few components and few rules, quick to explain and to play, are a minor trend at the moment. They don’t usually keep you entertained for the whole evening, but they are nice to play a round or three while you wait for pretty much anything. Even in a waiting room or on a train, because they’re very portable. Empire Engine is a micro game by Alderac where everything is about cogs and wheels. The whole planet the game is set on is made from cogs and wheels.

  • Tichu

    Tichu may be the game that profited most from going on the intertubes so far: while it has been around since 1991, it was appearing on Brettspielwelt that made the name known to every gamer to ever be online. And deservedly so. While Tichu may look similar to any other card game you know, it’s quite a unique mix of trick-taking and shedding game, but gains most its fascination from being a team game.

  • Arkham Horror

    Everything is peaceful in the small town in New England. Nothing bad has happened yet this week. But it’s only monday, 2:00 am. And there we go, a gate to another world opens, monsters start pouring out. The inhabitants of Arkham suffer through a lot, if anything bad happens, it happens to them. Every time. They feel the Arkham Horror.

  • Qwirkle

    Qwirkle is one of those incredibly easy games. You explain it in about five minutes. Even on their first game, new players can grasp the strategy. Nevertheless, Qwirkle is a game that requires some thought – a combination that often doesn’t work out.

  • Linja

    A very short game, with rules that can be explained in about two minutes, materials you can carry in your coat pocket that still manages to look good and offers some depth? It does exist, and it’s called Linja.

  • Istanbul: Mocha & Baksheesh

    Being a merchant in the bazaar of Istanbul is a demanding job, and some days you just can’t do it without some chemical stimulation. With the new expansion to Mocha & Baksheesh, you can finally have your coffee in Rüdiger Dorn’s Istanbul. But it’s not for you to drink and gain energy for additional actions, it’s another commodity for you to trade in on your quest for rubies. But does coffee really make everything better?

  • Tzolk’in: The Mayan Calendar

    The Maya people had a very sophisticated calendar system, consisting of multiple counts with different lengths. One of these counts is the 260-day tzolk’in. It’s also the driving force in the game, everything is moved by the turning of the tzolk’in gear, and timing your actions to make the best use of that is essential.

  • Alcatraz: The Scapegoat

    They say no one ever escaped from Alcatraz. If you want to be the first, you will have to work together with the other inmates. But watch out, or you might be left behind, because for all its cooperation required, Alcatraz: The Scapegoat is anything but a cooperative game.

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