Lunar Oak Studio The future is often shown dark, but rarely as literally as in Sheol. The moon has been[…]
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Lunar Oak Studio The future is often shown dark, but rarely as literally as in Sheol. The moon has been[…]
Read moreIgnacy Trzewiczek’s Stronghold is an iconic asymmetric game. The attacking player controls the invading monster hordes, the defending player the valiant defenders behind their walls. More players are not an option. The defender’s walls give them a great advantage, and to win they only have to keep their walls unbreached for seven rounds. To balance the scales the attacker has full control over the pace of combat. The more he does before the assault at the end of each round the more time the defender has to prepare, too.
Read moreFantasy Flight Games No longer content with abducting cows and harassing the rural population of North America, the Martians have[…]
Read moreSit Down! They say that great minds think alike. You better hope that you and your partner both have great[…]
Read moreStonemaier Games The latest newsletter from Stonemaier Games contains, next to updates about their other projects, the announcement of an[…]
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