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Tag: Surprised Stare Games

Meople News: Very long and not obscure

9 August, 2019 Kai Weekly News

Renegade Game Studios / Dire Wolf Digital / Penny Arcade Isn’t it just the greatest when a few things you[…]

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Meople News: Necropolis of the Djinn

18 July, 2014 Kai Weekly News

The big news for this week: Spiel and Kennerspiel des Jahres have been announced. Spiel des Jahres 2014 goes to[…]

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Meople News: Flaming Daffodils

Meople News: Flaming Daffodils

11 July, 2013 Kai Weekly News

No news post this week could be complete without the big news of the gaming world: Spiel and Kennerspiel des[…]

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Palais de Sans Souci, Haiti

Meople News: Druid Super Hero of the Year

11 July, 2012 Kai Weekly News

Most of you will have heard it at this point: the Spiel des Jahres and Kennerspiel des Jahres have been[…]

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Bridge of Mostar

Meople News: South American Zombie Sea Monsters

30 May, 2012 Kai Weekly News

Portal Publishing Don’t you all know that moment? When the rules for a game you’re excited about are first revealed?[…]

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Meople News: Fortress in the Shire

24 April, 2012 Kai Weekly News

The news week was short this time, the last news roundup only being from last Thursday, but the news this[…]

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Older Reviews

  • Burger Up

    Warning! Do not read this review while hungry. You’re about to read a many words about burgers, which will make you hungry to play Burger Up, but also to go out and eat at that grass-fed beef only burger place across town.

  • Caravelas

    Caravelas takes you back to the age of exploration, when courageous men crossed the oceans in rather unsafe ways in search for wealth and glory.

  • 7 Wonders

    Despite what the title implies, 7 Wonders is not a civilisation building game but a very strategic card game that only reveals it’s depth after a few plays, and then some. Enough to win awards left, right and centre. And the best part? You can play in 30 minutes!

  • The Gallerist

    Once they get into gaming, most people discover their go-to designers at some point, the handful of designers who’s name is enough to make them buy a game. Vital Lacerda is one of my go-to designers, and so it was only with a slight hesitation that I took the big chunk of cash from my wallet to pay for the huge box that is The Gallerist. And I haven’t regretted the decision since, The Gallerist has exactly what I love Vital’s designs for: finely interwoven game mechanics that seem complex at first, maybe even convoluted, but reveal an elegant design underneath and meaningful, multi-dimensional decisions on every turn.

  • Alchemists

    Combining boardgames with mobile apps into a game that people actually want to play is the current Philosophers’ Stone and Holy Grail rolled into one for game designers and publishers. The Philosophers’ Grail, maybe. Previous attempts have had lukewarm success at best. But Alchemists is the first in a new wave of games with companion app, and it might just have found the magic formula how do it right.

  • Thunderstone: Starter Set

    How often has this happened to you? You are peacefully tending to your farm, and suddenly a hole in the ground opens up and monsters come streaming out. Next you know, a bunch of heroes are charging you a ridiculous fee to take care of the problem and then make off with the monsters’ treasures as well. Being a Villager in Thunderstone is little fun. But you, you’re one of those heroes.

  • Colt Express

    A train robbery can really ruin your day if you’re one of the passengers. Six bandits trying to rob your train at the same time, but working against each other? With a Marshal thrown in ot fend them off? That’s actually pretty hilarious to watch. And on the gorgeous 3D train of Colt Express, it’s even more fun. All of the chaos, in three dimensions.

  • Valley of the Kings

    Death is when your life really starts. That, at least, was the belief of the ancient Egyptians, and they prepared for the afterlife by taking everything with them, plus the kitchen sink. If you thought the way your mother packed for a three week vacation was over the top, then you haven’t seen an Egyptian burial chamber. In Valley of the Kings, your goal is to stuff your tomb with more things than the other players, meaning that you’ll be richer than they are in the afterlife. And that’s all that counts, isn’t it?

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