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Tag: Talisman

Meople News: Very long and not obscure

9 August, 2019 Kai Weekly News

Renegade Game Studios / Dire Wolf Digital / Penny Arcade Isn’t it just the greatest when a few things you[…]

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Meople News: Coma Market Blues

27 July, 2018 Kai Weekly News

Aaaaaand we have a winner. Two winners, actually. Spiel and Kennerspiel des Jahres have been awarded. Spiel des Jahres is[…]

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Meople News: Edge of the Red Abyss

12 January, 2018 Kai Weekly News

SchilMil Games Here’s another character you’ll meet in Auztralia, SchilMil Games’s game about the late discovery of Australia in a[…]

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Meople News: Carrot Submarine

Meople News: Carrot Submarine

8 April, 2016 Kai Weekly News

giochix.it Very few people can ever agree what good fantasy is – least of all fantasy authors trying to work[…]

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Meople News: Energetic Bunny Dystopia

11 March, 2016 Kai Weekly News

Fantasy Flight Games Forget space battles and AT-AT Walkers, most wars aren’t really won on the battlefields but in dark[…]

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Meople News: Conference in the Underdark

15 December, 2015 Kai Weekly News

Plaid Hat Games From the first time we talked about Plaid Hat Games’s dice and card game Ashes: Rise of[…]

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Meople News: A Flock of Turtles

17 July, 2015 Kai Weekly News

IDW Games Kevin Wilson has been pretty busy recently, and now there’s another game he’s working on for IDW Games[…]

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Meople News: Titanic Presidential Tragedies

Meople News: Titanic Presidential Tragedies

10 July, 2015 Kai Weekly News

This week was one of the most important weeks of the gaming year: the selection of Spiel des Jahres and[…]

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Meople News: Harbinger of a Foreign Moon

2 May, 2015 Kai Weekly News

Bombyx / Asmodee Antoine Bauza and Corentin Lebrat’s incredibly cute bamboo and panda game Takenoko is about to be even[…]

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Meople News: Dragon Trees of Britannia

12 September, 2014 Kai Weekly News

Days of Wonder It’s been quiet around the Small World series lately, players who wanted to kick fantasy creature butt[…]

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Older Reviews

  • Undercover

    The life of a secret agent is tough. We know from James Bond’s biographical movies about the large number of people who to kill you while megalomaniac villains try to either kill everyone, enslave everyone or just take everyone’s money. But those movies gloss over the hardest part of the job: keeping track of who is who, and who they are working for. You think it’s easy, working with a bunch of double agents who all look the same because they wear stupid hats and trench coats and only meet in dark corners, anyway? Well, think again after you accidentally pass that briefcase to the wrong guy. He looked just like the right guy, but when he said “Thank you” you realized he was talking with the wrong stereotypical villain accent. But no more! With Undercover Doris and Daniel Danzer will help you understand just how hard the secret agent life is on your memory.

  • Robo Rally

    Racing games often have a strong feeling of roll your dice and may the luckier one win. Not so Robo Rally. To triumph in this race, you’ll need a good sense of direction and an even better ability at planning your moves.

  • Mondo

    Far off from the typical board game, Mondo works on a time limit, players play simultaneously and yet it comes along as not only a kid game but also a game for experienced players.

  • Amerigo

    Year2013PublisherQueen GamesAuthorStefan FeldPlayers2 – 4Age10 – 199Time90StrategyLuckInteractionComponents & DesignComplexityScoreStefan Feld is fighting the good fight again: he’s out to tame luck[…]

  • Potion Explosion

    The Horribilorum Sorcery Academy for Witty Witches and Wizards, yet another institute of magical learning that not only ignores safety procedures, it’s probably using the handbook to start a fire. This time, students have to sit their Potions exam with ingredients from a rickety, old ingredient dispenser and a professor that actively encourages them to cause explosions in that thing and to drink their own potions they just created to see if they work. Realistically, this game is not about winning, it’s about surviving!

  • P.I.

    A black-and-white scene. A gloomy office, a frosted glass door. Dusk is falling onto the metropolis outside the windows, police sirens and unidentifiable scents wavering through the reddening light of night falling. Behind the desk sits a man in shirts and trench coat, his hat on the wardrobe next to the door. A private eye by trade and complexion. Suddenly, a knock on the door, it opens and a stunning woman with a red dress and an air of titillation enters… that’s a typical day in the life of a classic film noir detective, and one that you can participate in when playing Martin Wallace’s P.I.

  • AquaSphere

    Stefan Feld is back, and he’s taking us on a trip under the sea this time. Because it’s better down where it’s wetter. But you won’t have time to watch the singing and dancing crustaceans, there’s science to be done. You only have two people working for you, an Engineer and a Scientist, but together with their swarm of robots they will do science, collect crystals and catch invading octopodes.

  • Dixit 2

    Sometimes, game expansion are best when they change nothing at all. If it ain’t broken, don’t fix it, as they say.
    Is this nugget of wisdom true for Dixit 2?

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Older Reviews

  • Swordfish

    The swordfish season at the Flemish Cap is seven months long, from April to November. That’s the time you have in Swordfish to build up a fishing fleet and go out to catch fish. Some of you will get rich, others will get wet when their boats go down in a storm. It’s not an easy life as a swordfish fisher.

  • Isle of Skye: From Chieftain to King

    I admit, I didn’t expect that one day a traditional, competitive eurogame would be in the majority for the Kennerspiel des Jahres selection. But here we are, next to Pandemic Legacy and T.I.M.E. Stories, both cooperative games with a limited number of replays in the box Isle of Skye is the only competitive game with virtually unlimited replayability. Lets have a look if it’s worthy of the nomination.

  • Five Tribes

    Bruno Cathala and Days of Wonder take us to Naqala, a magical kingdom straight out of Arabian Nights if Arabian Nights had included meeples. Which it should have. Five Tribes is one of the most talked about games of the last year, and after testing it extensively we understand why.

  • Orleans

    Thing-building games are still going strong. Deck-building games are the most popular of the bunch, but dice-building games and bag-building games have lots of fans, too. With Orleans one bag-building game has made the Kennerspiel des Jahres nominations this year and it really represents the cream of the genre. To become the most successful leader in medieval France, you need tight management of the followers in your bag.

  • Heroes

    Wizards never live in peace. Wherever they meet, they fight. Heroes is another game to prove this simple fact, and it packs the excitement of a real-time game into the wizard duel, because players roll at the same time, trying to collect the energy to cast a spell before their opponent does.

  • Imperial Settlers

    Egyptians, Romans, the Japanese empire, Barbarians – lets call those last ones huns, they seem to fit best with the illustrations. Four empires that were widely feared by their neighbors. Lets forget, for a moment, that they were not only separated by a few thousand kilometers but also also by a few hundred years. Physics is a funny thing, anything can happen if you just get lost enough. That’s how colonists from these four empires end up on a mysterious island, where they all start building an outpost of their culture. It’s only a matter of time before they run out of space and into each other. Welcome to Imperial Settlers.

  • Oss

    A game as old as bone. It’s not an expression I get to use a lot, since we review the newest games we can find. But in the case of Oss, it’s not wrong, because Oss is based on the old, old game of Jacks. The game where you throw sheep bones in the air and pick up other sheep bones before you catch the first one again. But don’t worry, Oss is the more hygienic variant of that, and you don’t have to worry about being haunted by ovine spirits, either.

  • Cheaty Mages

    You can trust mages to cheat. Always. Every single time. After all, what would you do with the POWER OF THE COSMOS™ at your fingertips. But using it to win Monster Rumble bets? That is pretty low. Is there nohing so low those mages won’t consider it? As it turns out: nope.

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