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Tag: The Crew

Meople News: Reality-bending Heist

20 November, 2020 Kai Weekly News

Grail Games Many dexterity games don’t have much going on besides the dexterity part. Many, but not all, if you’ll[…]

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Older Reviews

  • Patchwork

    Uwe Rosenberg is well known for his deep, complex games like Agricola, Glass Road or Fields of Arle. But those are not all he does, he’s equally skilled at small and deceptively simple looking games. In this one, you don’t have to feed your starving farmers, you don’t work and pray in a monastery, you don’t even sell your vegetables at the gates of Loyang. All you have to do is simply make a patchwork blanket.

  • Dungeon Fighter

    Dungeon crawler games tend to be dice rolling festivals: you find a monster, you throw a die and either you die or the monster dies. Dungeon Fighter is not so different from that, only now you throw the dice on a target, and whether you hit or not is much more important than what face the die shows.

  • Andromeda

    Anyone who grew up with a sibling will know the situation: there is ice cream, or cake, or something to be had, one of you had to split it and the other one would get first pick. As it turns out, that system not only works for ice cream but for exploring space ships as well, because that’s how you get your actions in Andromeda.

  • The Dwarf King

    Dwarves, Goblins and Knights are all united in a trick-taking card game that sounds easy and simple, there’s not even a trump colour. But The Dwarf King has changing scoring rules, wacky special cards and the best illustrations I’ve seen in a card game recently.

  • Qwixx

    The first nominee for this year’s Spiel des Jahres award, a light but clever dice game by Steffen Benndorf. While some luck is obviously involved, there are also decisons to be made at every corner.

  • Docker

    Small and quick games – we don’t write about them much just because they are small and quick. But we all play them. Between other games. Before dinner. Sitting in a pub waiting for people to show up. And then, sometimes, we do write about them.

  • Northwest Passage Adventures

    The way from Europe to the western coast of the US and Canada used to be one of the hardest. You either unloaded everything and travelled by land, or you went all the way around Cape Horn, at the tip of South America. Not a fun trip. There had long been speculation that a passage exists around the north of the continent, but many set out to find it, and for a long time they returned without success. And then, when someone finally managed to go all the way by boat, it still was hard, and dangerous, and the Panama Canal opened just a few years later. But they did find the Northwest Passage. And so can you.

  • Bohemian Villages

    Ah, Bohemia, land of the dice, where the fate of whole families hinges on a few rolls of the metaphorical bones. The locals didn’t mention anything about that when we passed through on our vacation, but it’s probably one of those things you don’t discuss with outsiders. Being a village boy myself, I can relate to that. When someone passed through our village, we also didn’t tell him who’s life had been ruined by the dice. But in Bohemia, or at least in Reiner Stockhausen’s Bohemian Villages, the dice have a much more direct influence on the not-quite-meeple-people’s lives. The dice decide what career they can take and sometimes to which village they have to move.

RSS Meople's Magazine

  • It is not dead what can eternal lie
  • Meople News: Journeying the Shadow Roads
  • Meople News: The State of the Situation
  • Meople News: Reality-bending Heist
  • Cartographers
  • Meople News: Dreadful Humours
  • Meople News: Who run Krakentown?
  • Essen 2020 – SPIEL.digital
  • Meople News: Lost Hops, Veiled Cabbage
  • Meople News: Study the High Laws

Older Reviews

  • Farmerama

    Browser games being made into board games is still a very rare phenomenon. Besides Angry Birds, I can only think of this one: Farmerama. Are there reasons to be suspicious of Flash game adaptations?

  • Eselsbrücke

    Eselsbrücke is one of this year’s nominees for the Spiel des Jahres award. It’s a memory game with a fun mechanic, and really quite taxing for your memory. But is that enough to win the prestigous award?

  • Pocket Madness

    Many of us gamers have spent countless hours of our lives fighting the Great Old Ones. But do we even know why? Have we done the research on that one? Maybe under the reign of Cthulhu, Azathoth and their like there would be free cotton candy for everyone. You now have the chance to do that research. But be careful, the knowledge of the Old Ones quickly leads to insanity – as you will find out when playing Bruno Cathala and Ludovic Maublanc’s Pocket Madness.

  • Trickerion: Legends of Illusion

    There are many boardgames about wizards throwing fireballs at things, but very few about the other kind of magic, the kind where skilled performers go on stage and make their audience think that magic might be real. One of those few games is Trickerion, an intensely strategic worker placement game with many details to keep track of and very limited …. well, everything. Between limited resources, limited time and limited space, every decision is tough. Just the way we like it.

  • Istanbul: Mocha & Baksheesh

    Being a merchant in the bazaar of Istanbul is a demanding job, and some days you just can’t do it without some chemical stimulation. With the new expansion to Mocha & Baksheesh, you can finally have your coffee in Rüdiger Dorn’s Istanbul. But it’s not for you to drink and gain energy for additional actions, it’s another commodity for you to trade in on your quest for rubies. But does coffee really make everything better?

  • Docker

    Small and quick games – we don’t write about them much just because they are small and quick. But we all play them. Between other games. Before dinner. Sitting in a pub waiting for people to show up. And then, sometimes, we do write about them.

  • Kanagawa

    In Kanagawa, all players are disciples of Master Painter Hokusai, trying to learn in his studio of art how to produce visual effects on canvas, capturing the mood of the different seasons as well as specific objects like trees, buildings, characters and animals. And while his wisdom is available to everyone, not every disciple can take away the same learning from the Master.

  • Age of Thieves

    Age of Thieves is not a game about collecting victory points or anything mundane like that. It is about nothing less but fleeing a city under a full-fledged state of alarm – with guards roaming the streets and alleys – while casually carrying the most valuable jewels you can out of the city.

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