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Tag: The Lord of the Rings: Nazgul

Preah Vihear

Meople News: The Fairyist Party of Middle Earth

5 June, 2012 Kai Weekly News

Alderac Entertainment I’ve always wondered this about fantasy games: all those monsters we kill carry magical weapons, enchanted armor and[…]

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Older Reviews

  • Isle of Skye: From Chieftain to King

    I admit, I didn’t expect that one day a traditional, competitive eurogame would be in the majority for the Kennerspiel des Jahres selection. But here we are, next to Pandemic Legacy and T.I.M.E. Stories, both cooperative games with a limited number of replays in the box Isle of Skye is the only competitive game with virtually unlimited replayability. Lets have a look if it’s worthy of the nomination.

  • Catan Histories: Merchants of Europe

    The Settlers of Catan have come a long way. From their little fictional island all the way to the USA in Trails to Rails and then all the way back to Europe to become Merchants of Europe. It’s been a long, strange trip.

  • Among Nobles

    Building a dynasty of nobles, how much drier can the concept of a game possibly sound. Have children, marry them to other families, repeat until rich and and famous. I was happy to find out that this prejudice was dead wrong. Despite its theme, Among Nobles is anything but dry, it has a great balance of simple rules, strategic decision and player interaction.

  • Dixit

    Dixit is a very creative communication game that has you describe and guess at picture cards. It’s much more fun than this description sounds, fun enough for this year’s Spiel des Jahres award.

  • Ulm

    German cities tend to have a long and eventful history. Germany is also one of the origins of modern boardgames. It comes as little surprise that many German cities have already been used as setting for boardgames. Cologne has Colonia, Hamburg Hamburgum, Trier Porta Nigra, and the list goes on. One city not so blessed so far is Ulm. Until now, that is, because now there is Ulm, a medium heavy strategy game Günter Burkhardt designed around the city.

  • Elder Sign

    The city of Arkham just doesn’t get a break. When it’s not monsters in the street, it’s a Great Old One at the museum. And it’s the same people that have to mop up the mess again and play YAHTZEE AGAINST CTHULHU!
    Yeah, sounds weird, I know. But bear with me, it’s actually a lot of fun.

  • La Isla

    A mysterious island has recently been discovered in the middle of the ocean. In its own way, it’s a very wealthy island. Not with oil, or gold. The island is home to five species of animal that were thought extinct. And as you set foot on La Isla, your goal is to capture some of them.

  • Rampage

    Panic in Meeple City. Giant monsters are converging on the city, and it doesn’t look like anyone is going to stop them. Within minutes they start throwing cars, tearing down buildings and … MUNCHING MEEPLES!
    Will there be a happy ending for anyone?

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Older Reviews

  • Power Grid: The First Sparks

    For the 10th anniversary of the legendary Power Grid, designer Friedemann Friese came up with something special: he transported the games mechanics to the Stone Age. Gone are the days of burning coal, now you go hunt mammoths.

  • The Gnomes of Zavandor

    Zavandor, the land of gem mining. After Mines of Zavandor, Gnomes of Zavandor is the second mining-themed set title in the fantasy world. Unlike its predecessor, Gnomes of Zavandor has a strictly economical engineat its core.

  • Russian Railroads

    Russian Railroads is a European optimization game, subtype worker placement. Every game, you try to do better than the one before, optimize your strategy and score a bit higher. But it’s not a typical game of the genre. Where you often have a lack of options in other such games, only one or two routes to victory which you try to use as well as you can, Russian Railroads gives you many different, viable ways to score. Its many moving parts create a fascinating whole that will let you find new ways to a higher score for a long time.

  • Romance of the Nine Empires

    The world of Countermay is an odd place. A multiversal crossroads, people from everywhere wash up here, enigmatic aliens right next to undead Egyptians. In their thousand years of war, the Nine Empires have all but killed Countermay, starvation will be the end for everyone unless one Empire manages to be the last one standing. And that’s where you come in …

  • Welcome to the Dungeon

    Some games are huge and take a long time to play. Others are smaller and quicker. And then there are some games that advertise themselves as mini games: small box, small rules, short play time – all the fun. Iello have their own product line of such games, and Welcome to the Dungeon is one of them. A quick and simple bluffing game that has little in common with dungeon crawling style games, you will try to get the hero killed more often than you help him succeed.

  • Small Star Empires

    The final frontier… Space. The last remaining adventure, vast and (mostly) unexplored. We could go on about rogues, treks and storm troopers, towels, the Force and Lord Helmet – but today we would rather focus on a less mainstream but without a doubt worthy item: Milan Tasevski’s short and easy-to-learn, but still very replay-worthy Small Star Empires.

  • Mundus Novus

    Mundus Novus is, despite its trade with the new world theme, a light set collection game with a complex(ish) trading mechanic and a bit of card based progress.

  • Shadows over Camelot

    What is your name? – Sir Meepalot.
    What is your quest? – The search for the Holy Grail.
    What is the poker hand you need to beat me? – I don’t know tha AAARRRGGH!
    And it is through the magic of the internet that you have been reading this text in Monty Python voices inside your head. Oh, you wanted to know about Shadows over Camelot?

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