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Tag: Thunderstone Advance

Meople News: The Nether Bazaar

4 January, 2014 Kai Weekly News

Hello everyone, and welcome to 2014! I hope you had great holidays. On our part, I can say that we[…]

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Meople News: Steampowered Aztec Abbey

17 July, 2012 Kai Weekly News

Days of Wonder I’m sure this one will make many people happy: Days of Wonder announced a reprint of Mystery[…]

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Palais de Sans Souci, Haiti

Meople News: Druid Super Hero of the Year

11 July, 2012 Kai Weekly News

Most of you will have heard it at this point: the Spiel des Jahres and Kennerspiel des Jahres have been[…]

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Luxor

Meople News: Rampaging Zombie Monolith

19 June, 2012 Kai Weekly News

Another weekend with lots of gaming has come and gone. We’re lucky that basically everyone who comes to our house[…]

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Preah Vihear

Meople News: The Fairyist Party of Middle Earth

5 June, 2012 Kai Weekly News

Alderac Entertainment I’ve always wondered this about fantasy games: all those monsters we kill carry magical weapons, enchanted armor and[…]

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Meople News: Alien Space Dollars

10 April, 2012 Kai Weekly News

I hope everyone had a happy Easter celebration – or at least better than ours. We were stuck in the[…]

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Meople News: Robinson the Sky Dinosaur

Meople News: Robinson the Sky Dinosaur

13 March, 2012 Kai Weekly News

Kuznia Gier We already talked briefly about the upcoming expansion for Alcatraz: The Scapegoat, now we know at least a[…]

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Meople News: In the Wilderness, your butler won’t bring you cake

28 February, 2012 Kai Weekly News

Writing the news, I realised I find it awkward to use “pen name” or “nom de plume” when talking about[…]

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Meople News: Cursed Vegas Crooks

14 February, 2012 Kai Weekly News

It seems we have the attacks on the site under control now – the first attempt had failed because the[…]

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Meople News: Beyond the Coffee Pyramid

31 January, 2012 Kai Weekly News

This news post is a really long one, you better get another cup of coffee before you start – when[…]

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Older Reviews

  • Witch of Salem

    The Witch of Salem is one of many board games set in Lovecraft’s Cthulhu Mythos, and its art really makes that world come to life. Four scholars of the paranormal set out to keep the Great Old Ones imprisoned in R’lyeh. Will they succeed?

  • Junkyard Races

    Many here will recall playing one of the many incarnations of Mario Kart on their Nintendo console. Playing with a few people around the same TV was great fun, but had one big downside: it was not a board game. Now, finally, the same kind of fun can be had around the table, with up to 8 people in Junkyard Races. And oh boy is it fun.

  • Tokaido – Collectors’ Edition

    Usually, when a game is about traveling a road, you win by arriving first at the destination. Of course racing is fun, but it’s not the only way to travel. Sometimes, going slowly and enjoying the trip is what you should be doing. Antoine Bauza’s Tokaido rewards that type of travel, here the winner is the player who had the richest experience along the way. That makes Tokaido very different from a racing game, and in the best way, too.

  • Trickerion: Legends of Illusion

    There are many boardgames about wizards throwing fireballs at things, but very few about the other kind of magic, the kind where skilled performers go on stage and make their audience think that magic might be real. One of those few games is Trickerion, an intensely strategic worker placement game with many details to keep track of and very limited …. well, everything. Between limited resources, limited time and limited space, every decision is tough. Just the way we like it.

  • Bora Bora

    Bora Bora, a peaceful place in the pacific ocean. Here men are handsome and elaborately tattooed, women are beautiful and do nothing but collect seashells on the beach and the gods can be swayed to help you with a simple fruit basket. At least, all that is the case in the newest game by Stefan Feld, a game of many difficult decision, evil dice, handsome men with tattoos and … you know the rest. A very intricate game where everything is somehow connected. Bora Bora.

  • Green Deal

    In 2050, running a global enterprise isn’t an easy job. Profit is still the top priority, of course, but because of government regulation and consumer behavior, you can no longer ignore sustainability issues. You either take care of the environment, of your employees and of society as a whole, or all the profits in the world won’t save your company. Balance between those concerns is not always easy, but if you run your company well it’s possible.

  • Catan Histories: Merchants of Europe

    The Settlers of Catan have come a long way. From their little fictional island all the way to the USA in Trails to Rails and then all the way back to Europe to become Merchants of Europe. It’s been a long, strange trip.

  • al-Rashid

    The empire of Caliph Harun al-Rashid was one of the biggest and most advanced of its time. Exactly the place for you to make a name, and loads of money, for yourself. But be careful, being successful and having friends were not easily compatible even back in the days of Arabian Nights.

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Older Reviews

  • Burger Up

    Warning! Do not read this review while hungry. You’re about to read a many words about burgers, which will make you hungry to play Burger Up, but also to go out and eat at that grass-fed beef only burger place across town.

  • Futschikato / Fuji Flush

    Our first review of a 2016 Essen game is, by necessity, of a light game. We have to play it a couple of times, after all. Futschikato / Fuji Flush, a card game by Friedemann Friese, is as light as any game we ever reviewed, but nevertheless is a really fun game. That’s all thanks to one small twist: low cards can gang up on high cards. No matter how good your card is, you can never feel safe.

  • Cheaty Mages

    You can trust mages to cheat. Always. Every single time. After all, what would you do with the POWER OF THE COSMOS™ at your fingertips. But using it to win Monster Rumble bets? That is pretty low. Is there nohing so low those mages won’t consider it? As it turns out: nope.

  • Alchemists

    Combining boardgames with mobile apps into a game that people actually want to play is the current Philosophers’ Stone and Holy Grail rolled into one for game designers and publishers. The Philosophers’ Grail, maybe. Previous attempts have had lukewarm success at best. But Alchemists is the first in a new wave of games with companion app, and it might just have found the magic formula how do it right.

  • Euphoria: Build a Better Dystopia

    “Build a Better Dystopia” is not a phrase you hear every day. Better for who, you will probably ask. Better for you, that’s who! Because who else matters? When you talk about creating a better Dystopia, that means better for you, and that means that you’re in charge of the whole thing. Can you get there?

  • The Dwarf King

    Dwarves, Goblins and Knights are all united in a trick-taking card game that sounds easy and simple, there’s not even a trump colour. But The Dwarf King has changing scoring rules, wacky special cards and the best illustrations I’ve seen in a card game recently.

  • Québec

    Québec is not only a city in Canada any more, it is now also a game about that city. But where games with city names are often variants of other games with some new pictures, Québec introduces new mechanics and really invents a new game, not just renames it.

  • Kill Doctor Lucky

    “Kill Doctor Lucky” is not only the name of the game, it’s also the only victory condition. Be the first to strike down the old academic in this fun little filler game.

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