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Tag: Thunderstone Quest

Cidade Velha, Historic Centre of Ribeira Grande

Meople News: Horizon of the Universe

28 June, 2019 Kai Weekly News

Alderac Thunderstone Quest is on Kickstarter again and ready to take you to New Horizons. What you get in this[…]

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Meople News: Escape from Atlantis

20 July, 2018 Kai Weekly News

Plaid Hat Games Give me a game where two players each control a team of three people beating each other[…]

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Meople News: Blue Captain Cthulhu

13 July, 2018 Kai Weekly News

Alderac We’ve heard how Thunderstone Quest – Back to the Dungeon will have a cooperative mode where the players defend[…]

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Belize Barrier Reef Reserve System

Meople News: Welsh Adventurers’ Forum

6 July, 2018 Kai Weekly News

Alderac Hey, you know two more things coming to Thunderstone Quest with the Back to the Dungeon expansion? Swarm Monsters[…]

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Meople News: Dinos in the Sun

29 June, 2018 Kai Weekly News

Games Factory Cyberpunk is old. We’ve seen a lot of steampunk. The new punk is solar punk, and Solar City[…]

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Meople News: Magic Whispers

22 June, 2018 Kai Weekly News

Starling Games Indirect control is a rarely used mechanism in strategy games. Usually, players have direct control over one faction[…]

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Meople News: Divine Void

Meople News: Divine Void

5 March, 2017 Kai Weekly News

Dr. Finn’s Games If you’re looking for a quick and ruthless filler game, then Dr. Finn’s Kickstarter Cosmic Run: Rapid[…]

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Meople News: Food Trucks vs Killer Robots

24 February, 2017 Kai Weekly News

Fantasy Flight Games There was always one thing about Eldritch Horror (and its older brother Arkham Horror) that bothered me:[…]

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Meople News: In the Orchestral Cave

Meople News: In the Orchestral Cave

17 February, 2017 Kai News

Lookout Games Dwarfs love the number two. At least that’s what Lookout Games tell us, and they wouldn’t lie to[…]

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Meople News: Heroes of Dreams and Stars

Meople News: Heroes of Dreams and Stars

3 February, 2017 Kai Weekly News

Alderac Here’s a look at Thunderstone Quest, the third generation of Alderac’s fantasy deck-building game Thunderstone. It seems that everything[…]

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Older Reviews

  • 1984: Animal Farm

    The new world leaders after the 1984 revolution: Pandas, Eagles, Frogs, Bears and Pigs. You may or may not be surprised to learn that, other than the species, nothing has changed. The world is struggling in a five-way Cold War, permanently on the brink of thermonuclear destruction, and your goal in this game is not to save the world and bring lasting peace – except maybe by eliminating the competition. 1984: Animal Farm may be one of the games least conductive to maintaining friendship since Diplomacy.

  • Floris

    It is the Countess’ flower ball, and you are invited. Since the countess kind of digs flowers (not literally, she had gardeners for that…) – you want to bring her the most beautiful bouquet of flowers and thus get the most sympathy points. But beware – the countess may be a bit greedy for the flowery stuff – but excessiveness is not rewarded. After all it is still Noblesse Oblige!

  • Sleuth

    Unusually for a detective game, in Sid Sackson’s Sleuth you won’t care at all for the whodunnit. Your real focus is the whatismissing. And if you played any other of Sackson’s games before, you will already expect that figuring out even that is going to take some brain-sweat. And you’re perfectly right with that expectation, too.

  • Small World Underground

    “The world is getting smaller” is a quote that gets thrown around a lot these days. The people saying it must have missed the implications of being in a really small world. As in: a really Small World. It’s not a very peaceful place.And even escaping underground for lack of space, does not bring you peace, because Small World Underground is just as ruthless as the original.

  • Sigismundus Augustus

    Long, deep and historical games are not uncommon, but they usually focus on war. Sigismundus Augustus goes a different route, it’s all about Polish Politics under the King with the game’s name. A completely different type of challenge, but just as tricky to win. But how much fun is history without bloodshed?

  • Machi Koro

    City building games don’t have to be big and complex, Machi Koro proves that. All you need to build your city are two dice, some cards and about half an hour of time. You couldn’t take anything away from this game and still call what is left a game. But even being that light, Machi Koro is published and popular in more countries than most games ever see.

  • Alchemists

    Combining boardgames with mobile apps into a game that people actually want to play is the current Philosophers’ Stone and Holy Grail rolled into one for game designers and publishers. The Philosophers’ Grail, maybe. Previous attempts have had lukewarm success at best. But Alchemists is the first in a new wave of games with companion app, and it might just have found the magic formula how do it right.

  • ebbes

    ebbes means “something” in the dialect of the Palatinate area of Germany. Asking to play ebbes there might not immediately make someone get up and get this card game, because you might be asking to play something, with no indication what exactly. Fortunately, that is not a problem anywhere else in the world, as far as I’m aware, and you can enjoy the game without suffering from linguistic confusion first.

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