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Tag: Tooth & Nail: Factions

Virunga National Park

Meople News: The Duke’s Escape to Venice

12 June, 2012 Kai Weekly News

This week is Kickstarter week in the Meople News – we have other things, of course, but many, many Kickstarter[…]

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Meople News: Fortress in the Shire

24 April, 2012 Kai Weekly News

The news week was short this time, the last news roundup only being from last Thursday, but the news this[…]

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Meople News: Alien Space Dollars

10 April, 2012 Kai Weekly News

I hope everyone had a happy Easter celebration – or at least better than ours. We were stuck in the[…]

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Meople News: Drunk Farm Infiltrator

3 April, 2012 Kai Weekly News

You might have noticed the complete and utter lack of anything new at Meople’s Magazine this weekend. The sad truth[…]

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Older Reviews

  • Pandemic: The Cure

    With the amazing, ongoing success of cooperative game Pandemic, it’s no surprise that there are not only a number of expansions but also a few spin-off games with a similar theme and sharing the name. Pandemic: The Cure is one such game, it recreates the classic Pandemic as a dice game: lighter and faster but with all the original’s elements still there.

  • Identik

    Identik advertises itself as “the drawing game for people who can’t draw”. Given my innate artistic ability, I consider that a challenge. Turn out that it actually works: in this hectic party style game, if you can manage stick figures, you can do well. Provided you get obscure details like the number of ears in the picture or the size of the sun right.

  • Oceanos

    Jacques Cousteau awakened the fascination for the submarine world in many of us. His film productions present the wonders hidden under the surface of the ocean, and yet they awaken curiosity for more. I think Monsieur Cousteau would approve of the way fellow Frenchman Antoine Bauza presents the underwater world in his game Oceanos: not as a place for warfare, like many games have done before, but as the object of curious discovery.

  • Bora Bora

    Bora Bora, a peaceful place in the pacific ocean. Here men are handsome and elaborately tattooed, women are beautiful and do nothing but collect seashells on the beach and the gods can be swayed to help you with a simple fruit basket. At least, all that is the case in the newest game by Stefan Feld, a game of many difficult decision, evil dice, handsome men with tattoos and … you know the rest. A very intricate game where everything is somehow connected. Bora Bora.

  • Ticket to Ride

    Ticket to Ride (here in the German edition “Zug um Zug”) has become a classic in the few years since it was first released. It spawned many variants that play on different maps and add new mechanics.

  • Ulm

    German cities tend to have a long and eventful history. Germany is also one of the origins of modern boardgames. It comes as little surprise that many German cities have already been used as setting for boardgames. Cologne has Colonia, Hamburg Hamburgum, Trier Porta Nigra, and the list goes on. One city not so blessed so far is Ulm. Until now, that is, because now there is Ulm, a medium heavy strategy game Günter Burkhardt designed around the city.

  • Steam Park

    In Roboburg, the robotic inhabitants work every day of the year, without vacations, without weekends. Except for six days every year when the robo fair comes to town. Then all the robots go and have fun on the fair rides. There’s a lot of money to be made for you as a fair owner, that’s for sure. If you can just attract the right crowd.

  • Primate Fear

    Ten years ago, you thought spanking the monkey was harmless fun. But you spanked him too hard, too long, too violently and the monkey died. Now, on this night, the money is back from the grave, and he’s out for revenge. And none of the above was a euphemism for anything!

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