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Tag: Upper Deck Entertainment

Meople News: The Burning Samurais’ Horses

Meople News: The Burning Samurais’ Horses

23 August, 2013 Kai Weekly News

Alderac Entertainment This picture is the first and, for now, only teaser for the next Smash Up expansion, coming next[…]

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Older Reviews

  • Quarto

    An abstract strategy game by Gigamic from 1991. The rules are explained in about 2 minutes, but that doesn’t mean the game is easy to play. Expect to put some brain juice in order to win.

  • Potion-making: Practice

    Creating magic potions and elixirs isn’t easy, we all know that since a certain young wizard had to struggle through his Potions classes. But being able to create them yourself does have a certain appeal, doesn’t it? It’s time for Potion-making practice.

  • Wizard

    I doesn’t actually take a lot of rules to create a great game. A very small set of simple rules plus one minimal twist is all it takes. A minimal twist like requiring you to predict the future. Welcome to Wizard.

  • Luchador – Mexican Wrestling Dice

    Lucha Libre, Mexican free style wrestling, is flashy. It has personality. And it’s very, very emotional. All that can be side about the dice game Luchador as well.

  • Havana

    Havana is a card game with some extra goodies. The goal is to restore the city of Havana to its pre-revolution glory. Action cards are a valuable resource because, once discarded, they only come back when you used them all. Turn order play a big role and is not easy to manage. And worst of all, it’s tied to the actions you can take.

  • The Game

    This is the game you will never find on Google. Because the name of the game is The Game, and that’s just not very distinctive. The Game is a cooperative card game that was nominated for the 2015 Spiel des Jahres. It’s small and abstract, but that doesn’t say anything about how much fun it is.

  • Robo Rally

    Racing games often have a strong feeling of roll your dice and may the luckier one win. Not so Robo Rally. To triumph in this race, you’ll need a good sense of direction and an even better ability at planning your moves.

  • Targi

    The Sahara desert. Wide, open spaces. You can travel for days without meeting another soul. So why is it that, when playing Targi, there are always people standing where I want to go? Always. Every single turn. But they are complaining about the same thing, so it’s perfectly balanced.

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