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Tag: Warhammer Quest: The Adventure Card Game

Meople News: Quantum Perdition

Meople News: Quantum Perdition

16 November, 2015 Kai Weekly News

FryxGames If you have been following the previews for FryxGames’s Terraforming Mars, then you know by now that cards play[…]

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Meople News: A Zombie Burger Adventure

Meople News: A Zombie Burger Adventure

26 October, 2015 Kai Weekly News

Schmidt Spiele The new Schmidt Spiele game Completto, designed by experienced family game designer Hans Meister, is a light, abstract[…]

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Meople News: Hostage of the Zombie Trees

Meople News: Hostage of the Zombie Trees

16 October, 2015 Kai Weekly News

APE Games Gamers make a competition out of everything. That’s not much of a stretch in war or sports, where[…]

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Meople News: The 7th Vampire of Japan

5 October, 2015 Kai Weekly News

Fantasy Flight Games If you have been following Fantasy Flight’s Runebound previews, then you already know the land you must[…]

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Meople News: The Great Vampire Hoax

7 August, 2015 Kai Weekly News

Fantasy Flight Games Fantasy Flight Games has a long list of new after this weekend. It seems they were keeping[…]

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Older Reviews

  • Mondo

    Far off from the typical board game, Mondo works on a time limit, players play simultaneously and yet it comes along as not only a kid game but also a game for experienced players.

  • Terra Mystica

    Terra Mystica was the first game by German publisher Feuerland Spiele last year, and to say that it turned out popular is a bit of an understatement. It’s an entirely peaceful fantasy game about colonizing the world, there is no direct conflict, no destroying opposing settlements. But space is very limited and you’ll soon be standing on everyone’s feet. Even more so because the game punishes you for being far away from everyone else. So, did it deserve the rave reviews so far?

  • Blokus 3D

    It’s the trend of these last two years to slap a “3D” on everything and double the price. We now have 3D movies that no one ever asked for and that force you to do unnatural things with your eyes. We have 3D televisions just to watch those movies. And we have Blokus 3D.

  • Trickerion: Legends of Illusion

    There are many boardgames about wizards throwing fireballs at things, but very few about the other kind of magic, the kind where skilled performers go on stage and make their audience think that magic might be real. One of those few games is Trickerion, an intensely strategic worker placement game with many details to keep track of and very limited …. well, everything. Between limited resources, limited time and limited space, every decision is tough. Just the way we like it.

  • Elder Sign

    The city of Arkham just doesn’t get a break. When it’s not monsters in the street, it’s a Great Old One at the museum. And it’s the same people that have to mop up the mess again and play YAHTZEE AGAINST CTHULHU!
    Yeah, sounds weird, I know. But bear with me, it’s actually a lot of fun.

  • Tokaido – Collectors’ Edition

    Usually, when a game is about traveling a road, you win by arriving first at the destination. Of course racing is fun, but it’s not the only way to travel. Sometimes, going slowly and enjoying the trip is what you should be doing. Antoine Bauza’s Tokaido rewards that type of travel, here the winner is the player who had the richest experience along the way. That makes Tokaido very different from a racing game, and in the best way, too.

  • Burger Up

    Warning! Do not read this review while hungry. You’re about to read a many words about burgers, which will make you hungry to play Burger Up, but also to go out and eat at that grass-fed beef only burger place across town.

  • Final Frontier

    Expensive game components, the final frontier for board game publisher. These are the games of Victory Point Games. Their continuing mission: to bring you new games, to seek out new authors, new genres, to boldly ship their games in a ziploc bag.
    You guessed it, Final Frontier is a science fiction game that keeps referencing a certain TV series. But is a good theme and paper components in a ziploc game enough to make a great game?

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