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Category: Meople Comics

Meople Comics, Drawing Board, Meeple’s Adventures

Meeple’s Adventures: Soylent Green

20 May, 2011 sizi Featured, Meeple's Adventures

It’s the year 2022… People are still the same. They’ll do anything to get what they need. And they need[…]

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Meeple’s Adventures: The Call of Meepthulhu

11 May, 2011 sizi Meeple's Adventures, Meople Comics

You probably all heard the proverb “Ph’nglui mglw’nafh Meepthulhu R’lyeh wgah’nagl fhtagn“. No? Well, at least some of you have,[…]

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Meeple’s Adventures: Major Meeple

14 April, 2011 sizi Meeple's Adventures

They say that a blog can never have too much art on it. Well, actually no one ever said that[…]

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Drawing Board: Chrononauts

Drawing Board: Chrononauts

13 February, 2011 Angela Heider-Wilms Drawing Board

Hooray, we have our own Meople’s Magazine comic now! Our gaming regular Angela came up with the idea and is[…]

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Older Reviews

  • Battle for Supremacy

    Superheroes and Villains are loose in the not-so-peacefull city of Centropolia. We all know how these two types never get along, and so it doesn’t take long before the public property damage reaches the million dollar border. Actually, we don’t know that, all we care about im Battle for Supremacy is punching the other guy on the nose.

  • Smash Up: Science Fiction Double Feature

    The stuff of bad science fiction movies, come to live. That’s what you get in Science Fiction Double Feature, the third expansion to Smash Up. And they are all here to fight over the world, be it with bananas or martinis.

  • Fields of Arle

    Fields of Arle is Uwe Rosenberg’s love letter to the home of his ancestors, East Frisia and especially the village of Arle. It’s a worker placement game that is unusual in not allowing more than two players, but is equally unusual in the number of options you have and factors to consider. It’s a big game, a long game, and a game that brings many aspects of medieval Frisia to life.

  • Targi

    The Sahara desert. Wide, open spaces. You can travel for days without meeting another soul. So why is it that, when playing Targi, there are always people standing where I want to go? Always. Every single turn. But they are complaining about the same thing, so it’s perfectly balanced.

  • Istanbul: Mocha & Baksheesh

    Being a merchant in the bazaar of Istanbul is a demanding job, and some days you just can’t do it without some chemical stimulation. With the new expansion to Mocha & Baksheesh, you can finally have your coffee in Rüdiger Dorn’s Istanbul. But it’s not for you to drink and gain energy for additional actions, it’s another commodity for you to trade in on your quest for rubies. But does coffee really make everything better?

  • Potion Explosion

    The Horribilorum Sorcery Academy for Witty Witches and Wizards, yet another institute of magical learning that not only ignores safety procedures, it’s probably using the handbook to start a fire. This time, students have to sit their Potions exam with ingredients from a rickety, old ingredient dispenser and a professor that actively encourages them to cause explosions in that thing and to drink their own potions they just created to see if they work. Realistically, this game is not about winning, it’s about surviving!

  • AquaSphere

    Stefan Feld is back, and he’s taking us on a trip under the sea this time. Because it’s better down where it’s wetter. But you won’t have time to watch the singing and dancing crustaceans, there’s science to be done. You only have two people working for you, an Engineer and a Scientist, but together with their swarm of robots they will do science, collect crystals and catch invading octopodes.

  • Copycat

    What comes out when you take two popular games, add some dashes of more games, and then run that mix through a cocktail shaker? That’s what Friedemann Friese wanted to know when he created Copycat from odds and ends of the Top Ten games on BoardGameGeek. And what came out … well, read for yourself.

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