Monopoly

When you mention modern boardgames to people who don’t play The Settlers of Catan, Ticket to Ride or any of the other thousands of games we call our hobby, then this is what 90% or more of them will think of. Admit it, you’ve heard that reply yourself when telling your non-gaming acquaintances about your hobby: “What, like Monopoly”?

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Kalua

It’s not easy being a god. Unless you already established monotheism, then it’s all easy sailing. But to get there, some hard work will be necessary. Summoning tornados and tsunamis, ensuring a good harvest for your people and fighting the eternal danger of atheism, it’s all in a days work for a god.

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Mafia City

In a city where the law is nothing but letters in a book, where not only city hall but even the police itself are under the control of rivaling gangs, in a city where everyone with a bit of importance is wearing a fedora – that’s where you play Mafia City.

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Copycat

What comes out when you take two popular games, add some dashes of more games, and then run that mix through a cocktail shaker? That’s what Friedemann Friese wanted to know when he created Copycat from odds and ends of the Top Ten games on BoardGameGeek. And what came out … well, read for yourself.

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1984: Animal Farm

1984: Animal Farm

The new world leaders after the 1984 revolution: Pandas, Eagles, Frogs, Bears and Pigs. You may or may not be surprised to learn that, other than the species, nothing has changed. The world is struggling in a five-way Cold War, permanently on the brink of thermonuclear destruction, and your goal in this game is not to save the world and bring lasting peace – except maybe by eliminating the competition. 1984: Animal Farm may be one of the games least conductive to maintaining friendship since Diplomacy.

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Tzolk'in: The Mayan Calendar

Tzolk’in: The Mayan Calendar

The Maya people had a very sophisticated calendar system, consisting of multiple counts with different lengths. One of these counts is the 260-day tzolk’in. It’s also the driving force in the game, everything is moved by the turning of the tzolk’in gear, and timing your actions to make the best use of that is essential.

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Mississippi Queen

Mississippi Queen

Mississippi Queen is a game about boats – paddle wheel steamers, to be precise – and their movement. As a matter of fact, that’s pretty much it if all you are looking for is the basic playing principle. For the curious among you, however, we urge you to read on…

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Cooperative and Competitive Games

Cooperative games are a very recent phenomenon: games where all players win or all players lose, no one has to feel slighted by the end of the game. A more peaceful pastime than competitive games for sure, but where does the tension come from without opposing players? Find out more about cooperative games in this week’s Meeplepedia.

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