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Tag: Arkham Horror

Meople News: Bomb Squad Cthulhu

15 March, 2020 Kai Weekly News

Iello Even when a Japanese game has English rules included it often remains very difficult to find in Europe and[…]

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Meople News: Fake, Silent Stars

21 September, 2019 Kai Weekly News

Van Ryder Games Gumshoes get more work in Detective: Smoke and Mirrors, the new expansion to Van Ryder Games’ Detective:[…]

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Meople News: Caribbean Catacomb Hopping

30 August, 2019 Kai Weekly News

Elzra Games Elzra Games, makers of dexterity dungeon crawl game Catacombs, are expanding beyond disc flicking games with their new[…]

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Meople News: Very long and not obscure

9 August, 2019 Kai Weekly News

Renegade Game Studios / Dire Wolf Digital / Penny Arcade Isn’t it just the greatest when a few things you[…]

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Meople News: Night over Western Sherwood

14 June, 2019 Kai Weekly News

The OP I wish I could tell you more about this newly announced game by The OP, but there are[…]

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Meople News: Fear not the Night Eternal

12 October, 2018 Kai Weekly News

Fantasy Flight Games The Arkham Horror Third Edition previews so far had me on the fence. It sounded like a[…]

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Meople News: Vault of the Sand Computer

5 October, 2018 Kai Weekly News

Plaid Hat Games Two more fighters from Guardians make their debut in the latest preview post. In the one corner[…]

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Meople News: Hexed Highway to the Wild Lands

28 September, 2018 Kai Weekly News

Ravensburger With the first expansion for last year’s Spiel des Jahres nominee The Quest for El Dorado the expedition into[…]

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Meople News: Dying in Norway

22 September, 2018 Kai Weekly News

Fantasy Flight Games Arkham Horror Third Edition is coming. How much will change compared to previous editions? Well, for now[…]

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Meople News: The Silk Generation

3 August, 2018 Kai Weekly News

Quined Games Action selection is going to French Polynesia. In Quined Games’s Raiatea players pick a location and its associated[…]

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Older Reviews

  • Witch of Salem

    The Witch of Salem is one of many board games set in Lovecraft’s Cthulhu Mythos, and its art really makes that world come to life. Four scholars of the paranormal set out to keep the Great Old Ones imprisoned in R’lyeh. Will they succeed?

  • Québec

    Québec is not only a city in Canada any more, it is now also a game about that city. But where games with city names are often variants of other games with some new pictures, Québec introduces new mechanics and really invents a new game, not just renames it.

  • Kill Doctor Lucky

    “Kill Doctor Lucky” is not only the name of the game, it’s also the only victory condition. Be the first to strike down the old academic in this fun little filler game.

  • Pocket Madness

    Many of us gamers have spent countless hours of our lives fighting the Great Old Ones. But do we even know why? Have we done the research on that one? Maybe under the reign of Cthulhu, Azathoth and their like there would be free cotton candy for everyone. You now have the chance to do that research. But be careful, the knowledge of the Old Ones quickly leads to insanity – as you will find out when playing Bruno Cathala and Ludovic Maublanc’s Pocket Madness.

  • Five Tribes

    Bruno Cathala and Days of Wonder take us to Naqala, a magical kingdom straight out of Arabian Nights if Arabian Nights had included meeples. Which it should have. Five Tribes is one of the most talked about games of the last year, and after testing it extensively we understand why.

  • Qwixx

    The first nominee for this year’s Spiel des Jahres award, a light but clever dice game by Steffen Benndorf. While some luck is obviously involved, there are also decisons to be made at every corner.

  • Village

    Village is a medieval countryside life simulator. Only it cuts away the boring 99% of it and lets you make the decisions that shape your fameeply’s lives. Should the new kid learn a craft? Go into politics? Maybe go and see the world. Everything is possible, and everything might earn you a spot in the village chronice – or in an unmarked grave.

  • Ulm

    German cities tend to have a long and eventful history. Germany is also one of the origins of modern boardgames. It comes as little surprise that many German cities have already been used as setting for boardgames. Cologne has Colonia, Hamburg Hamburgum, Trier Porta Nigra, and the list goes on. One city not so blessed so far is Ulm. Until now, that is, because now there is Ulm, a medium heavy strategy game Günter Burkhardt designed around the city.

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