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Tag: Artana

Meople News: Legacy of Tokaido

22 November, 2019 Kai Weekly News

Brookspun Games To avoid confusion lets first talk about what Legacies isn’t. It is not a Legacy game. You won’t[…]

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Meople News: Vault of the Sand Computer

5 October, 2018 Kai Weekly News

Plaid Hat Games Two more fighters from Guardians make their debut in the latest preview post. In the one corner[…]

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Meople News: Where do all these news come from right after Essen?

3 November, 2017 Kai Weekly News

Fantasy Flight Games One of the best things about science fiction have always been the diverse alien races. That’s part[…]

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Meople News: Flowery Carnage

Meople News: Flowery Carnage

21 April, 2017 Kai Weekly News

Roxley Games Martin Wallace’s Brass is one of the best economic boardgames ever created, a deeply strategic game to build[…]

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Meople News: Cry of the Laser Gods

Meople News: Cry of the Laser Gods

21 October, 2016 Kai Weekly News

Sit Down! They say that great minds think alike. You better hope that you and your partner both have great[…]

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Meople News: Mutant Power

29 April, 2016 Kai Weekly News

Bombyx Boardgame preview often show the rules of a game but fail at conveying its depth of strategy. Not so[…]

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Meople News: Sins of the Stone Age

16 February, 2016 Kai Weekly News

GMT Games I appreciate when GMT Games makes non-wargames. I enjoyed all games by them I tried, but the whole[…]

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Meople News: The Origins of Fury

31 July, 2015 Kai Weekly News

Fantasy Flight Games Scotland Yard, reimagined for Fantasy Flight Games, that’s pretty much the short description of Fury of Dracula.[…]

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Meople News: Jolly Trolls

Meople News: Jolly Trolls

3 April, 2015 Kai Weekly News

Spielworxx / ADC Blackfire Matthias Cramer’s next game Kraftwagen (that’s German for automobile) can be preordered from Spielworxx now. The[…]

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Meople News: Seven Grand Martians

Meople News: Seven Grand Martians

9 March, 2015 Kai Weekly News

Hans im Glück One of the most famous modern boardgames is making a comeback next month. Hans im Glück will[…]

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Older Reviews

  • Concordia

    The Roman Empire has always been a popular setting for games, so Concordia is not innovative in that respect. But it is a game by Mac Gerdts, so you know it will not be a run-of-the-mill, nothing-new-to-see-here game. Gerdts’s games are special. But even by the high standards he set with Antike, among others, he has outdone himself with Concordia.

  • Undercover

    The life of a secret agent is tough. We know from James Bond’s biographical movies about the large number of people who to kill you while megalomaniac villains try to either kill everyone, enslave everyone or just take everyone’s money. But those movies gloss over the hardest part of the job: keeping track of who is who, and who they are working for. You think it’s easy, working with a bunch of double agents who all look the same because they wear stupid hats and trench coats and only meet in dark corners, anyway? Well, think again after you accidentally pass that briefcase to the wrong guy. He looked just like the right guy, but when he said “Thank you” you realized he was talking with the wrong stereotypical villain accent. But no more! With Undercover Doris and Daniel Danzer will help you understand just how hard the secret agent life is on your memory.

  • i9n

    i9n, or "Information" is a deduction game that uses punch cards to give new, hidden information during the game. It also adds some strategy and a bit of luck to the mix, making it a very fun game that certainly won’t be the last one to employ this new mechanic.

  • Crows

    Crows is a game about crows. And shiny objects. It’s a game that has crow meeple, and many chances to screw your opponents out of points they thought were safe already. It’s also a game that has crow meeple, did I mention that?

  • Trains

    Deck-building was a big game genre the last few years. But pure deck-building is exhausted, every major publisher has a couple of deck.-building games already. But deck-building as a mechanic still has a lot to offer, and incorporating it into a larger game offers many options yet to explore. Trains is one such game that takes deck-building and builds a wider game around it. So build your decks to build your tracks and lay rails across Japan.

  • Mai-Star

    Geisha are a fascinating and confusing part of Japanese culture. Women that you pay to be with for their conversational skills, or their talents in the arts, or even for their ability to play games. They are personal entertainers, but with a long history and, to us, strange customes.
    Mai-Star, a game about geisha, will probably not do a thing to make you understand them better. But it will entertain you for half an hour, and then maybe for some more.

  • Metropolys

    Metropolys – easily recognised as one of Ystari’s games by the trademark Y – is an auction game with not too complex rules but some interesting scoring trade-offs. It also features a very unique and appealing artistic style.

  • Village

    Village is a medieval countryside life simulator. Only it cuts away the boring 99% of it and lets you make the decisions that shape your fameeply’s lives. Should the new kid learn a craft? Go into politics? Maybe go and see the world. Everything is possible, and everything might earn you a spot in the village chronice – or in an unmarked grave.

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