A mysterious temple in the jungle, untold treasures inside. But it is pretty darn dark inside here, impossible to see anything. We’ll just feel around for the doors and hope we find some treasure. But the sound is weird. I could swear there are more footsteps in here than we brought people in…
That’s the somewhat peculiar premise of Tempel des Schreckens (translated: Temple of Terror), a German version of Yusuke Sato’s social deduction game Don’t Mess with Cthulhu / Timebomb. (There appear to be some minor rules changes, so I’m not going to call it the same game.) A group of adventurers has found a temple in the middle of the jungle and enter it in search for treasure. Inside, unnoticed by all of them, they are joined by a number of temple guardians who want to lure the expedition into the temple’s fire traps. And because everyone is only looking at their smartphone nowadays, no one knows which group any of the others belong to. Guys, we’ve been walking through the jungle together for weeks, but I can’t tell you apart from the women guarding this temple.
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