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Tag: Curse of the Dark Pharaoh

Meople News: The Master Evolutioner

27 March, 2011 Kai Weekly News

Seems that board game news are picking up again after the winter. Who knew, but it seems that game makers[…]

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Older Reviews

  • Ghost Stories

    Do you like the Chinese Ghost Story movies? How about cooperative games? Now roll this to things into one, how does that sound? Ghost Stories is exactly that: you defend a small village from the forces of Wu-Feng who is about to rise from the dead.

  • Bora Bora

    Bora Bora, a peaceful place in the pacific ocean. Here men are handsome and elaborately tattooed, women are beautiful and do nothing but collect seashells on the beach and the gods can be swayed to help you with a simple fruit basket. At least, all that is the case in the newest game by Stefan Feld, a game of many difficult decision, evil dice, handsome men with tattoos and … you know the rest. A very intricate game where everything is somehow connected. Bora Bora.

  • Sleuth

    Unusually for a detective game, in Sid Sackson’s Sleuth you won’t care at all for the whodunnit. Your real focus is the whatismissing. And if you played any other of Sackson’s games before, you will already expect that figuring out even that is going to take some brain-sweat. And you’re perfectly right with that expectation, too.

  • The Prodigals Club

    Being rich, influential and groomed for political office, that must be such an incredibly boring life. Why is it that the lower classes get all the fun? Well, you’re not going to let them have it without you, and if you have to get rid of your wealth and your good reputation to join them, then so be it. That’s why you and some equally rich and dimwitted friends started the Prodigals Club, a contest of who can most effectively ruin their future.

  • Tash-Kalar: Arena of Legends

    Tash-Kalar: Arena of Legends offers epic fantasy battles in the arena, with wizards, dragons and more. But the battle is fought in a very different way from what you expect: with pattern matching abilities.

  • Macao

    Year2009PublisherRavensburgerAuthorStefan FeldPlayers2 – 5Age12 – 199Time90StrategyLuckInteractionComponents & DesignComplexityScore In 1557, the Portuguese first gained the right for permanent settlement on the[…]

  • Checkpoint Charlie

    The 1960s are upon us. Beatlemania. Marilyn Monroe. Breakfast at Tiffanys.
    In Berlin, however, a wall not only divides two cities – it separates worlds. Nowhere on the planet are the two superpowers closer, their differences more visible. Beneath the surface, however, it is the similarities which are equally striking. Checkpoint Charlie was one of the few checkpoints between West and East Berlin, heavily guarded and watched. It was also the central checkpoint through which Spies passed from one sector to the other. Your mission, should you choose to accept it, is to sniff around for the Chief of Spies trying to make it through Checkpoint Charlie undetected. And you can take the sniffing quite literally, as each player assumes the role of a dog, representing the K-9 division.

  • The Gnomes of Zavandor

    Zavandor, the land of gem mining. After Mines of Zavandor, Gnomes of Zavandor is the second mining-themed set title in the fantasy world. Unlike its predecessor, Gnomes of Zavandor has a strictly economical engineat its core.

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Older Reviews

  • Potion Explosion

    The Horribilorum Sorcery Academy for Witty Witches and Wizards, yet another institute of magical learning that not only ignores safety procedures, it’s probably using the handbook to start a fire. This time, students have to sit their Potions exam with ingredients from a rickety, old ingredient dispenser and a professor that actively encourages them to cause explosions in that thing and to drink their own potions they just created to see if they work. Realistically, this game is not about winning, it’s about surviving!

  • Splendor

    Collecting gems to buy cards that are worth gems, making it easier to buy more cards. When thus summarized, Spiel des Jahres nominee Splendor doesn’t sound like much. But once you start playing, you will realize that games don’t have to sound complicated to draw you in, make you play again and again, try new approaches to outsmart your opponents. Because playing Splendor is not a difficult, but getting what you want with your opponents interfering is.

  • Blokus

    Yet another easy, quick and very clever game: your only goal in Blokus is to place all your tiles on the board, and the only restriction is that they must touch your other tiles, but only by a corner. Oh, and three other people are trying to do the same and get in your way.

  • 2019: The Arctic

    In 2019, the Arctic is one of the few remaining areas on Earth with natural resources. Naturally, everyone with a claim on those, however slight it may be, want them. And so the fight for the Arctic begins. But only at first glance is it a conflict between nations – cooperations are the driving power.

  • Confetti

    Simple doesn’t always mean boring, Some games have very, very simple rules and are still fun to play. So here we have a game that is based on the concept of confetti. Small, colourful paper discs for tossing in celebration purposes. Does it come under the “simple, but not boring” heading?

  • Anno Domini

    Although we do like our deep, strategic games, not all games have to be that to be fun. In fact, when done well, even very simple games involving trivia knowledge can be a ton of fun.

  • Ca$h’n’Gun$

    We all have played Cops and Robbers as kids. Pretty much all of us forgot the simple joy of pointing a toy gun at our friends and yelling "Bang! Bang! You’re dead!" Cash’n’Guns skips the cops for most of the game. but the robbers and toy guns are there.

  • Sleuth

    Unusually for a detective game, in Sid Sackson’s Sleuth you won’t care at all for the whodunnit. Your real focus is the whatismissing. And if you played any other of Sackson’s games before, you will already expect that figuring out even that is going to take some brain-sweat. And you’re perfectly right with that expectation, too.

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