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Tag: David Gregg

Meople News: Night falls on the Aztec Lands

Meople News: Night falls on the Aztec Lands

7 October, 2012 Kai Weekly News

Better late than never, isn’t that what everyone says? We apologize for the delayed Meople News this week, but a[…]

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Meople News: Intergalactic Wizard Blood

15 August, 2011 Kai Weekly News

Pegasus Spiele For all things Mondo the homepage for the successful tile-laying game launched this weekend. Besides a lot of[…]

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Meople News: Nightfall over Morpork

8 May, 2011 Kai News

We all know news from Fantasy Flight Games is in here somewhere, so why not just start with it? The[…]

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Older Reviews

  • Global – The Game

    Global is a modern day reborn Monopoly that attempts to stimulate discussion on environmental and socio-economic problems.

  • Dixit 2

    Sometimes, game expansion are best when they change nothing at all. If it ain’t broken, don’t fix it, as they say.
    Is this nugget of wisdom true for Dixit 2?

  • Empire Engine

    Micro games, very small games with few components and few rules, quick to explain and to play, are a minor trend at the moment. They don’t usually keep you entertained for the whole evening, but they are nice to play a round or three while you wait for pretty much anything. Even in a waiting room or on a train, because they’re very portable. Empire Engine is a micro game by Alderac where everything is about cogs and wheels. The whole planet the game is set on is made from cogs and wheels.

  • The Gallerist

    Once they get into gaming, most people discover their go-to designers at some point, the handful of designers who’s name is enough to make them buy a game. Vital Lacerda is one of my go-to designers, and so it was only with a slight hesitation that I took the big chunk of cash from my wallet to pay for the huge box that is The Gallerist. And I haven’t regretted the decision since, The Gallerist has exactly what I love Vital’s designs for: finely interwoven game mechanics that seem complex at first, maybe even convoluted, but reveal an elegant design underneath and meaningful, multi-dimensional decisions on every turn.

  • ebbes

    ebbes means “something” in the dialect of the Palatinate area of Germany. Asking to play ebbes there might not immediately make someone get up and get this card game, because you might be asking to play something, with no indication what exactly. Fortunately, that is not a problem anywhere else in the world, as far as I’m aware, and you can enjoy the game without suffering from linguistic confusion first.

  • Lewis & Clark – The Expedition

    In 1804, shortly after president Jefferson purchased half the North American continent from Napoleon, the Lewis and Clark expedition set out to survey just what the president had acquired. Or should that be “the Lewis and Clark expeditions”? As it turns out, up to five expeditions may have competed to get to the Pacific coast first, and only the first to arrive, cleverly recruiting expedition members and managing their resources, will be remembered by history.

  • Eselsbrücke

    Eselsbrücke is one of this year’s nominees for the Spiel des Jahres award. It’s a memory game with a fun mechanic, and really quite taxing for your memory. But is that enough to win the prestigous award?

  • Discworld: Ankh-Morpork

    Space. The Final Frontier. These are the adventures of giant turtle Great A’tuin, her four elephant companions standing on her shell and the millions of people living on the world they carry. This is the Discworld, and that muddy brown spot over there is Ankh-Morpork, home to a million people and more drama than any other city in the multiverse.

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