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Tag: Dice City

Meople News: Dice and Vampires

Meople News: Dice and Vampires

15 April, 2016 Kai Weekly News

Fantasy Flight Games The next expansion for Fantasy Flight’s Eldritch Horror will be another small box one, meaning especially that[…]

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Meople News: Insect Taxies

Meople News: Insect Taxies

28 September, 2015 Kai Weekly News

Greater than Games Many games let you invade and settle some remote island, assimilate the natives and drive out the[…]

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Meople News: Mafioso Sigil

Meople News: Mafioso Sigil

7 September, 2015 Kai Weekly News

Plaid Hat Games An aerial combat miniature game with birds instead of planes is a first, so the rules how[…]

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Meople News: Oktobertrolls

24 July, 2015 Kai Weekly News

Rio Grande Games Rio Grande Games has a long list of new releases coming up. We have previously talked about[…]

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Meople News: Titanic Presidential Tragedies

Meople News: Titanic Presidential Tragedies

10 July, 2015 Kai Weekly News

This week was one of the most important weeks of the gaming year: the selection of Spiel des Jahres and[…]

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Meople News: SPACE VIKINGS – did I really not use that title before?

Meople News: SPACE VIKINGS – did I really not use that title before?

4 July, 2015 Kai Weekly News

Alderac / Artipia Games The tour through Dice City, the coming game by Alderac and Artipia Games, continues with a[…]

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Meople News: Garden of Tiny Monsters

Meople News: Garden of Tiny Monsters

26 June, 2015 Kai Weekly News

Gamelyn Games Scott Almes’s Tiny Epic Kingdoms are about to become slightly larger and a good deal more epic with[…]

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Meople News: Clacks to Scotland

Meople News: Clacks to Scotland

19 June, 2015 Kai Weekly News

Alderac & Steve Jackson Games What better way to start the week than with a new Smash Up: Munchkin preview?[…]

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Older Reviews

  • The X-Files

    It’s safe to say that The X-Files was one of the most popular TV series created to date. (Or maybe still is, with the 2016 revival mini series ending on a huge cliffhanger.) So finding a new The X-Files boardgame published 13 years after the last episode of the original series was aired wasn’t a big surprise. There are millions of people out there with nostalgia for agents Mulder and Scully digging up alien conspiracies, and nostalgia sells. If you know me, then you know that’s why I’m skeptical towards licensed games in general. Nostalgia sells irrespective of quality. But there are good games made on a license, so lets see what side of that spectrum Kevin Wilson’s The X-Files falls on.

  • 7 Wonders: Cities

    The second expansion for Antoine Bauza’s Kennerspiel des Jahres is 7 Wonders: Cities, and it’s all about Peace and Money. Or maybe Peace and Theft. With two new wonders, 9 new cards per age, new guilds and new leaders, the expansion mixes things up a bit.

  • Kilt Castle

    From haggis to caber toss, Scotland is full of traditions that seem odd to an outsider. But the oddest tradition has recently been discovered by Günter Burkhardt: when the Scots build a castle for their clan, it’s not a collaborative effort like you would expect. Every builder wants floors in his or her own color to top of all the tower. The resulting castle is neither very hospitable to live in nor does it have great defensive value, but it is a home for your clan, and someone made a lot of money building it.

  • Maximum Throwdown

    Are you one of those people that throw down their cards in anger when they lose a game? Well, in this one you throw down your cards OR you lose the game.

  • The Gallerist

    Once they get into gaming, most people discover their go-to designers at some point, the handful of designers who’s name is enough to make them buy a game. Vital Lacerda is one of my go-to designers, and so it was only with a slight hesitation that I took the big chunk of cash from my wallet to pay for the huge box that is The Gallerist. And I haven’t regretted the decision since, The Gallerist has exactly what I love Vital’s designs for: finely interwoven game mechanics that seem complex at first, maybe even convoluted, but reveal an elegant design underneath and meaningful, multi-dimensional decisions on every turn.

  • Space Alert

    Space is big. Big and empty. That’s what our science teachers told us. It’s also dead – and deadly – wrong. Wherever our exploration vessel shows up, nasty things are just waiting to blow us up. To get back in one piece, all players have to cooperate and deal with a tight time limit while the computer is yelling at them about everything going wrong.

  • Tash-Kalar: Arena of Legends

    Tash-Kalar: Arena of Legends offers epic fantasy battles in the arena, with wizards, dragons and more. But the battle is fought in a very different way from what you expect: with pattern matching abilities.

  • Oltre Mare

    Not every that has merchants as a theme need to be a complex trading game. On the contrary, Oltre Mare is a light game where you don’t worry about the price development of olive oil but instead need to think about the best use of your cards.

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