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Tag: Dice Settlers: Western Sea

Meople News: Night over Western Sherwood

14 June, 2019 Kai Weekly News

The OP I wish I could tell you more about this newly announced game by The OP, but there are[…]

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Older Reviews

  • Valley of the Kings

    Death is when your life really starts. That, at least, was the belief of the ancient Egyptians, and they prepared for the afterlife by taking everything with them, plus the kitchen sink. If you thought the way your mother packed for a three week vacation was over the top, then you haven’t seen an Egyptian burial chamber. In Valley of the Kings, your goal is to stuff your tomb with more things than the other players, meaning that you’ll be richer than they are in the afterlife. And that’s all that counts, isn’t it?

  • Imhotep

    The problems with building pyramids don’t start with stacking big stones on top of other big stones. Sure, that’s one problem, but when you get to that point you solved a couple of other things already. Like how to get big stones when all you see around is sand. That part of the operation is the focus of Phil Walker-Harding’s Imhotep: get stones from the quarries down the Nile and to the construction sites, on ships you have to share with other architects working on the same project.

  • Evolution: The Origin of Species

    Evolution is one of the more vicious card games out there – eating your opponents animals is a great survival strategy. But the game’s author is a biologist by trade, so at least it is scientifically acurate viciousness.

  • Imperial Settlers

    Egyptians, Romans, the Japanese empire, Barbarians – lets call those last ones huns, they seem to fit best with the illustrations. Four empires that were widely feared by their neighbors. Lets forget, for a moment, that they were not only separated by a few thousand kilometers but also also by a few hundred years. Physics is a funny thing, anything can happen if you just get lost enough. That’s how colonists from these four empires end up on a mysterious island, where they all start building an outpost of their culture. It’s only a matter of time before they run out of space and into each other. Welcome to Imperial Settlers.

  • Small World Underground

    “The world is getting smaller” is a quote that gets thrown around a lot these days. The people saying it must have missed the implications of being in a really small world. As in: a really Small World. It’s not a very peaceful place.And even escaping underground for lack of space, does not bring you peace, because Small World Underground is just as ruthless as the original.

  • Crows

    Crows is a game about crows. And shiny objects. It’s a game that has crow meeple, and many chances to screw your opponents out of points they thought were safe already. It’s also a game that has crow meeple, did I mention that?

  • Trains

    Deck-building was a big game genre the last few years. But pure deck-building is exhausted, every major publisher has a couple of deck.-building games already. But deck-building as a mechanic still has a lot to offer, and incorporating it into a larger game offers many options yet to explore. Trains is one such game that takes deck-building and builds a wider game around it. So build your decks to build your tracks and lay rails across Japan.

  • AquaSphere

    Stefan Feld is back, and he’s taking us on a trip under the sea this time. Because it’s better down where it’s wetter. But you won’t have time to watch the singing and dancing crustaceans, there’s science to be done. You only have two people working for you, an Engineer and a Scientist, but together with their swarm of robots they will do science, collect crystals and catch invading octopodes.

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