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Tag: Evolution: The Origin of Species

Meople News: Silence in Penguin Casino

16 August, 2019 Kai Weekly News

Iello King of Tokyo is a game that keeps going, mostly thanks to its great theme of monsters destroying Tokyo.[…]

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Meople News: Hounds, Evolved

Meople News: Hounds, Evolved

4 November, 2016 Kai Weekly News

Cryptozoic Robbing a moving train on horseback, is there any way that couldn’t be fun? Well, maybe there is, but[…]

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Evolution: The Origin of Species

16 January, 2012 Kai Reviews

Evolution is one of the more vicious card games out there – eating your opponents animals is a great survival strategy. But the game’s author is a biologist by trade, so at least it is scientifically acurate viciousness.

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Spiel 2011: Day 2 – Evolved Dungeon Fiefdom

21 October, 2011 Kai Featured, News

Our hopes for the second day of Essen didn’t quite work out the way we wanted to – first we[…]

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Older Reviews

  • Wizard

    I doesn’t actually take a lot of rules to create a great game. A very small set of simple rules plus one minimal twist is all it takes. A minimal twist like requiring you to predict the future. Welcome to Wizard.

  • Disaster on Everest

    Another trip up the world’s highest mountain, this time with a questionable travel ageny. After all, they must have known the storm was coming and could kill some clients.
    But you, the heroic guide on the mountain, will try to keep them alive – and still get them up the mountain so the agency doesn’t fire you. Good luck.

  • The Last Banquet

    You don’t often have 25 players to fit into one game. But when you do, what are you going to do? Name one single game that fits that many people and doesn’t involve drinking. Well, we have one for you now.

  • Sushi Go!

    Contrary to most places you go to eat now, modern sushi was originally a type of fast food if Wikipedia is to be believed. It’s thus very fitting that Sushi Go! is a fast food type of game: you play it quickly, with no preparation needed, and then you go back for a second helping. Unlike fast food, however, you don’t have to feel guilty after Sushi Go!, it makes you neither fat nor sick, only entertained.

  • i9n

    i9n, or "Information" is a deduction game that uses punch cards to give new, hidden information during the game. It also adds some strategy and a bit of luck to the mix, making it a very fun game that certainly won’t be the last one to employ this new mechanic.

  • Floris

    It is the Countess’ flower ball, and you are invited. Since the countess kind of digs flowers (not literally, she had gardeners for that…) – you want to bring her the most beautiful bouquet of flowers and thus get the most sympathy points. But beware – the countess may be a bit greedy for the flowery stuff – but excessiveness is not rewarded. After all it is still Noblesse Oblige!

  • Discworld: Ankh-Morpork

    Space. The Final Frontier. These are the adventures of giant turtle Great A’tuin, her four elephant companions standing on her shell and the millions of people living on the world they carry. This is the Discworld, and that muddy brown spot over there is Ankh-Morpork, home to a million people and more drama than any other city in the multiverse.

  • Final Frontier

    Expensive game components, the final frontier for board game publisher. These are the games of Victory Point Games. Their continuing mission: to bring you new games, to seek out new authors, new genres, to boldly ship their games in a ziploc bag.
    You guessed it, Final Frontier is a science fiction game that keeps referencing a certain TV series. But is a good theme and paper components in a ziploc game enough to make a great game?

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Older Reviews

  • Age of Thieves

    Age of Thieves is not a game about collecting victory points or anything mundane like that. It is about nothing less but fleeing a city under a full-fledged state of alarm – with guards roaming the streets and alleys – while casually carrying the most valuable jewels you can out of the city.

  • Spellbound

    The Master Wizards all told you, don’t mess with Baba Yaga. But of course you wouldn’t listen, she is only one witch, what could she possibly do to you. And now you find yourself in the Wilderness, a few days missing from your memory and horribly disfigured, with parts of your body shrunken and grown completely out of proportion. And not in a way that you’d find advantageous. Your only way back to full humanoidity goes through Baba Yaga.

  • Floris

    It is the Countess’ flower ball, and you are invited. Since the countess kind of digs flowers (not literally, she had gardeners for that…) – you want to bring her the most beautiful bouquet of flowers and thus get the most sympathy points. But beware – the countess may be a bit greedy for the flowery stuff – but excessiveness is not rewarded. After all it is still Noblesse Oblige!

  • 2019: The Arctic

    In 2019, the Arctic is one of the few remaining areas on Earth with natural resources. Naturally, everyone with a claim on those, however slight it may be, want them. And so the fight for the Arctic begins. But only at first glance is it a conflict between nations – cooperations are the driving power.

  • Havana

    Havana is a card game with some extra goodies. The goal is to restore the city of Havana to its pre-revolution glory. Action cards are a valuable resource because, once discarded, they only come back when you used them all. Turn order play a big role and is not easy to manage. And worst of all, it’s tied to the actions you can take.

  • 7 Wonders: Cities

    The second expansion for Antoine Bauza’s Kennerspiel des Jahres is 7 Wonders: Cities, and it’s all about Peace and Money. Or maybe Peace and Theft. With two new wonders, 9 new cards per age, new guilds and new leaders, the expansion mixes things up a bit.

  • Invaders

    The date is December 8 2127, and for exactly a year and a day, Earth has been at war. They came from deep space, no one is sure what their plans with Earth are. But we know one thing: those plans don’t involve us.

  • Checkpoint Charlie

    The 1960s are upon us. Beatlemania. Marilyn Monroe. Breakfast at Tiffanys.
    In Berlin, however, a wall not only divides two cities – it separates worlds. Nowhere on the planet are the two superpowers closer, their differences more visible. Beneath the surface, however, it is the similarities which are equally striking. Checkpoint Charlie was one of the few checkpoints between West and East Berlin, heavily guarded and watched. It was also the central checkpoint through which Spies passed from one sector to the other. Your mission, should you choose to accept it, is to sniff around for the Chief of Spies trying to make it through Checkpoint Charlie undetected. And you can take the sniffing quite literally, as each player assumes the role of a dog, representing the K-9 division.

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