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Tag: Glenn Drover’s Empires: Age of Discovery

Meople News: Fire in Elysium

Meople News: Fire in Elysium

20 February, 2015 Kai Weekly News

Z-Man Games Z-Man Games shows another preview for the coming Pandemic: State of Emergency. One of the three new expansion[…]

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Meople News: Ghost of the Hungry Pharaoh

Meople News: Ghost of the Hungry Pharaoh

13 February, 2015 Kai Weekly News

Bomba Games Polish publisher Bomba Games are looking for funding on Spieleschmiede to translate two of their games to German.[…]

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Older Reviews

  • Sleuth

    Unusually for a detective game, in Sid Sackson’s Sleuth you won’t care at all for the whodunnit. Your real focus is the whatismissing. And if you played any other of Sackson’s games before, you will already expect that figuring out even that is going to take some brain-sweat. And you’re perfectly right with that expectation, too.

  • Valley of the Kings

    Death is when your life really starts. That, at least, was the belief of the ancient Egyptians, and they prepared for the afterlife by taking everything with them, plus the kitchen sink. If you thought the way your mother packed for a three week vacation was over the top, then you haven’t seen an Egyptian burial chamber. In Valley of the Kings, your goal is to stuff your tomb with more things than the other players, meaning that you’ll be richer than they are in the afterlife. And that’s all that counts, isn’t it?

  • Power Grid: The First Sparks

    For the 10th anniversary of the legendary Power Grid, designer Friedemann Friese came up with something special: he transported the games mechanics to the Stone Age. Gone are the days of burning coal, now you go hunt mammoths.

  • Kingdom Builder

    In this year’s Spiel des Jahres, the King asks you to construct villages for his Kingdom. But his subjects are not always guided by sanity when they write their wishlist where the villages should go. Some of them have truly special needs, and then they keep contradicting each other. It’s enough to drive a city planer insane.

  • ebbes

    ebbes means “something” in the dialect of the Palatinate area of Germany. Asking to play ebbes there might not immediately make someone get up and get this card game, because you might be asking to play something, with no indication what exactly. Fortunately, that is not a problem anywhere else in the world, as far as I’m aware, and you can enjoy the game without suffering from linguistic confusion first.

  • Floris

    It is the Countess’ flower ball, and you are invited. Since the countess kind of digs flowers (not literally, she had gardeners for that…) – you want to bring her the most beautiful bouquet of flowers and thus get the most sympathy points. But beware – the countess may be a bit greedy for the flowery stuff – but excessiveness is not rewarded. After all it is still Noblesse Oblige!

  • Chrononauts

    Remember history lessons from school? Yeah, me neither. Too many dates to remember. So how about we just go and mix up history until it matches the answers that we thought were right?

  • Final Frontier

    Expensive game components, the final frontier for board game publisher. These are the games of Victory Point Games. Their continuing mission: to bring you new games, to seek out new authors, new genres, to boldly ship their games in a ziploc bag.
    You guessed it, Final Frontier is a science fiction game that keeps referencing a certain TV series. But is a good theme and paper components in a ziploc game enough to make a great game?

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