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Tag: Lookout Games

Meople News: An Alien Quilt

20 September, 2014 Kai Weekly News

Blackrock Edition French publisher Blackrock Editions is taking preorders for their two Essen releases. The first, Prohis, is a bluffing[…]

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Meople News: The Glass Robots of Orléans

5 September, 2014 Kai Weekly News

Fantasy Flight Games The third new school of magic in Bestial Forces, the next Wiz-War expansion by Fantasy Flight Games,[…]

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Meople News: Menhirs lost in time

12 July, 2014 Kai Weekly News

eggertspiele eggertspiele are currently looking for funding for Dolmen, a new edition of Thomas Odenhoven’s 2005 strategy game Die Dolmengötter.[…]

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Meople News: Properous Pet Invasion

11 October, 2013 Kai Weekly News

Pandasaurus Games / IDW Games Pandasaurus Games and comic book publisher IDW have partner up to launch IDW Games, a[…]

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Meople News: Theseus and the Cave of Dreaming Horrors

4 October, 2013 Kai Weekly News

Plaid Hat Games Have you run out of adventures for Mice & Mystic? Are you dying to have more rodent[…]

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Meople News: Cappuccinophobia

13 September, 2013 Kai Weekly News

Matagot The French publisher will have some new games in Essen this year: a quick abstract game, an interesting thematic[…]

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Palais de Sans Souci, Haiti

Meople News: Druid Super Hero of the Year

11 July, 2012 Kai Weekly News

Most of you will have heard it at this point: the Spiel des Jahres and Kennerspiel des Jahres have been[…]

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Meople News: Tahiti Runners

15 May, 2012 Kai Weekly News

Finally, gaming is back here in the Meeple Cave. We have a friend staying with us this week, so not[…]

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Meople News: Fortress in the Shire

24 April, 2012 Kai Weekly News

The news week was short this time, the last news roundup only being from last Thursday, but the news this[…]

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Meople News: The Pimp Wizard’s Sister

7 February, 2012 Kai Weekly News

A weekend without gaming is a sad thing, don’t you think? Well, we’ll be sure not to let it happen[…]

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Older Reviews

  • Robinson Crusoe: Adventure on the Cursed Island

    Beign shipwrecked is bad. Being shipwrecked on a deserted island is worse. Being shipwrecked on the Cursed Island? That sounds like trouble. Enough trouble, actually, that we should all work together. And here we are in Robinson Crusoe: Adventure on the Cursed Island, a cooperative adventure game.

  • Pandemic: On The Brink

    Is fighting the same old diseases getting boring? Saving mankind is just another job for you, and you’re looking for a new challenge? Better get your doctor’s bag ready and your syringe disinfected, because humanity is on the brink of destruction, threatened by virulent diseases, mutation and terrorism.

  • Elysium

    Usually, when a game tells you to create your own legend, it doesn’t mean you should kill the people participating in it. But when the game is named after the Greek underworld for heroes and demigods it was predictable that they would have to get there somehow, and the usual way is dying. But at least they will contribute to your legend and maybe help secure your place on Olympus.

  • Macao

    Year2009PublisherRavensburgerAuthorStefan FeldPlayers2 – 5Age12 – 199Time90StrategyLuckInteractionComponents & DesignComplexityScore In 1557, the Portuguese first gained the right for permanent settlement on the[…]

  • CO2

    A game about global warming and green energy, so many things could potentially go wrong with that. It could be dry and boring. It could be preachy. It could be trying to be educational. Or it could be great game of economy and strategy where you have to balance your profits against the possibility of global environmental disaster. Which one is CO2?

  • Master Thieves

    In an age of boardgames made of cardboard, some games stand out for their material. But a real wood cube as game “board” is not the only thing Master Thieves has to offer: you will also find a good amount of strategy and the greatest challenge to your memory and sense of direction I know about in any recent game.

  • Identik

    Identik advertises itself as “the drawing game for people who can’t draw”. Given my innate artistic ability, I consider that a challenge. Turn out that it actually works: in this hectic party style game, if you can manage stick figures, you can do well. Provided you get obscure details like the number of ears in the picture or the size of the sun right.

  • Mascarade

    Mascarade is proof that a good game doesn’t need many components. With just 13 cards and some paper coins, Bruno Faidutti created an intense game of bluff and confusion that works for up to 13 players.

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