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Tag: RedImp

Meople News: Underground Dive Fashion

12 July, 2019 Kai Weekly News

Spielworxx Of all German traditions the Journeyman Years are one of my favorite. Until the early 1900s when a craftsperson[…]

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Meople News: Escape from Atlantis

20 July, 2018 Kai Weekly News

Plaid Hat Games Give me a game where two players each control a team of three people beating each other[…]

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Meople News: The Gloomy Court of Cthulhu

14 July, 2017 Kai Weekly News

Fantasy Flight Games Fantasy Flight Games have started with detailed preview posts for Star Wars Rebellion expansion Rise of the[…]

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Meople News: Martian Farming Crisis

Meople News: Martian Farming Crisis

15 July, 2016 Kai Weekly News

Plaid Hat Games In all the SeaFall previews so far, we heard about Advisors. Who are these Advisors, where did[…]

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Meople News: An Epoch of Dragons

Meople News: An Epoch of Dragons

22 May, 2015 Kai Weekly News

Plaid Hat Games I can tell already that, when playing Ashes: Rise of the Phoenixborn, I will hate going up[…]

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Meople News: Darkness in the Ice

16 May, 2014 Kai Weekly News

MAGE Company The Fairy Lands are being threatened again, but with the 12 Realms: Ancestors Legacy expansion, which is currently[…]

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Older Reviews

  • Forbidden Island

    Thousands of years ago, the Archaean empire was at the height of its power. They created four artefacts that could control the very elements. But power, as everyone learns sooner or later, is no guarantee for survival. And so it is, a long time later, a small group of modern-day adventurers that set out to retrieve the legendary treasures from the Forbidden Island.

  • Black Hat

    There have been many different ideas to spice up trick-taking games over the years. Black Hat’s way to do that is to add a game board where you move your pawns when you take a trick. A lot then depends on proper timing, you want to take a trick when moving on the board is the most beneficial for you.

  • Romance of the Nine Empires

    The world of Countermay is an odd place. A multiversal crossroads, people from everywhere wash up here, enigmatic aliens right next to undead Egyptians. In their thousand years of war, the Nine Empires have all but killed Countermay, starvation will be the end for everyone unless one Empire manages to be the last one standing. And that’s where you come in …

  • P.I.

    A black-and-white scene. A gloomy office, a frosted glass door. Dusk is falling onto the metropolis outside the windows, police sirens and unidentifiable scents wavering through the reddening light of night falling. Behind the desk sits a man in shirts and trench coat, his hat on the wardrobe next to the door. A private eye by trade and complexion. Suddenly, a knock on the door, it opens and a stunning woman with a red dress and an air of titillation enters… that’s a typical day in the life of a classic film noir detective, and one that you can participate in when playing Martin Wallace’s P.I.

  • 7 Wonders

    Despite what the title implies, 7 Wonders is not a civilisation building game but a very strategic card game that only reveals it’s depth after a few plays, and then some. Enough to win awards left, right and centre. And the best part? You can play in 30 minutes!

  • Theseus: The Dark Orbit

    In space, no one can hear you scream. Which is a shame, because the frustrated screams of your opponents really are fun. And you’d have plenty of opportunity to hear them in Theseus: The Dark Orbit if it wasn’t set in space. A simple movement rule that gives your opponent the chance to influence where you can and can’t go is the basis for a tense science fiction game that would have Sigourney Weaver seriously worried about her chance to survive.

  • Shadows over Camelot

    What is your name? – Sir Meepalot.
    What is your quest? – The search for the Holy Grail.
    What is the poker hand you need to beat me? – I don’t know tha AAARRRGGH!
    And it is through the magic of the internet that you have been reading this text in Monty Python voices inside your head. Oh, you wanted to know about Shadows over Camelot?

  • Checkpoint Charlie

    The 1960s are upon us. Beatlemania. Marilyn Monroe. Breakfast at Tiffanys.
    In Berlin, however, a wall not only divides two cities – it separates worlds. Nowhere on the planet are the two superpowers closer, their differences more visible. Beneath the surface, however, it is the similarities which are equally striking. Checkpoint Charlie was one of the few checkpoints between West and East Berlin, heavily guarded and watched. It was also the central checkpoint through which Spies passed from one sector to the other. Your mission, should you choose to accept it, is to sniff around for the Chief of Spies trying to make it through Checkpoint Charlie undetected. And you can take the sniffing quite literally, as each player assumes the role of a dog, representing the K-9 division.

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