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Tag: Ronald Hoekstra

Spiel des Jahres 2015 – Nominees and Recommendations

Spiel des Jahres 2015 – Nominees and Recommendations

20 May, 2015 Kai Featured, News

If you’re following what’s going on in the boardgame world, you will have noticed something is going on. Don’t worry,[…]

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Older Reviews

  • Isle of Skye: From Chieftain to King

    I admit, I didn’t expect that one day a traditional, competitive eurogame would be in the majority for the Kennerspiel des Jahres selection. But here we are, next to Pandemic Legacy and T.I.M.E. Stories, both cooperative games with a limited number of replays in the box Isle of Skye is the only competitive game with virtually unlimited replayability. Lets have a look if it’s worthy of the nomination.

  • Bohemian Villages

    Ah, Bohemia, land of the dice, where the fate of whole families hinges on a few rolls of the metaphorical bones. The locals didn’t mention anything about that when we passed through on our vacation, but it’s probably one of those things you don’t discuss with outsiders. Being a village boy myself, I can relate to that. When someone passed through our village, we also didn’t tell him who’s life had been ruined by the dice. But in Bohemia, or at least in Reiner Stockhausen’s Bohemian Villages, the dice have a much more direct influence on the not-quite-meeple-people’s lives. The dice decide what career they can take and sometimes to which village they have to move.

  • Battle for Supremacy

    Superheroes and Villains are loose in the not-so-peacefull city of Centropolia. We all know how these two types never get along, and so it doesn’t take long before the public property damage reaches the million dollar border. Actually, we don’t know that, all we care about im Battle for Supremacy is punching the other guy on the nose.

  • Pandemic Legacy

    Legacy games, games where every time you play you make permanent changes to the game, are the big, new thing. Ever since I heard about Risk Legacy, the founder of the genre, I’ve been thinking what other games would work with the addition of Legacy mechanics, and Pandemic was at the top of that list. Now there is Pandemic Legacy, and we all finally get to find out if I was right.

  • Among Nobles

    Building a dynasty of nobles, how much drier can the concept of a game possibly sound. Have children, marry them to other families, repeat until rich and and famous. I was happy to find out that this prejudice was dead wrong. Despite its theme, Among Nobles is anything but dry, it has a great balance of simple rules, strategic decision and player interaction.

  • Machine Mind

    In a near and sinister future, machine minds are taking control. Or is it the present already? Plain, old humans are mere pawns in their battle for world domination. Good for you that you aren’t one of them, isn’t it? You’re a Machine Mind, you’re in control. Or at least, you will be soon if you play your cards right.

  • Okiya

    Looking through the window into the garden, you see two rivalling gangs of geishas fighting for control. Wait. WHAT? The setting doesn’t always have to make much sense for a beautiful game, especially not when it’s a very short and fun abstract.

  • Thunderstone: Starter Set

    How often has this happened to you? You are peacefully tending to your farm, and suddenly a hole in the ground opens up and monsters come streaming out. Next you know, a bunch of heroes are charging you a ridiculous fee to take care of the problem and then make off with the monsters’ treasures as well. Being a Villager in Thunderstone is little fun. But you, you’re one of those heroes.

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