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Tag: Sword & Sorcery

Meople News: A Zombie Burger Adventure

Meople News: A Zombie Burger Adventure

26 October, 2015 Kai Weekly News

Schmidt Spiele The new Schmidt Spiele game Completto, designed by experienced family game designer Hans Meister, is a light, abstract[…]

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Meople News: Hostage of the Zombie Trees

Meople News: Hostage of the Zombie Trees

16 October, 2015 Kai Weekly News

APE Games Gamers make a competition out of everything. That’s not much of a stretch in war or sports, where[…]

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Meople News: The Origins of Fury

31 July, 2015 Kai Weekly News

Fantasy Flight Games Scotland Yard, reimagined for Fantasy Flight Games, that’s pretty much the short description of Fury of Dracula.[…]

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Older Reviews

  • Burger Up

    Warning! Do not read this review while hungry. You’re about to read a many words about burgers, which will make you hungry to play Burger Up, but also to go out and eat at that grass-fed beef only burger place across town.

  • Romance of the Nine Empires

    The world of Countermay is an odd place. A multiversal crossroads, people from everywhere wash up here, enigmatic aliens right next to undead Egyptians. In their thousand years of war, the Nine Empires have all but killed Countermay, starvation will be the end for everyone unless one Empire manages to be the last one standing. And that’s where you come in …

  • Big Badaboom!

    Goblins no have bombs. That no good. Goblins need bombs. You Goblins will see bombs, will look at bombs, will learn bombs? Why? Because Big Boss Necromancer Goblin say, that why. Go learn bomb, not worry if bomb explode, Big Boss bring you back, no problem.

  • Asara

    Asara, the city of spires. The Caliph has called 4 famous architects to give the city more spires, higher spires, more colourful spires. In only four years, we are to fill the city with soaring towers, but funds and workers are limited.

  • Black Hat

    There have been many different ideas to spice up trick-taking games over the years. Black Hat’s way to do that is to add a game board where you move your pawns when you take a trick. A lot then depends on proper timing, you want to take a trick when moving on the board is the most beneficial for you.

  • Kanagawa

    In Kanagawa, all players are disciples of Master Painter Hokusai, trying to learn in his studio of art how to produce visual effects on canvas, capturing the mood of the different seasons as well as specific objects like trees, buildings, characters and animals. And while his wisdom is available to everyone, not every disciple can take away the same learning from the Master.

  • The Kingdoms of Crusaders

    The Crusades, the attempt to conquer Jerusalem for Christianity, were a bloody period of war. They’re a prime setting for wargames – I’m sure a few have been made – but finding a card game in the setting did surprise me. With a unique illustration style and a simple area majority mechanic, it’s an unusual take on the Crusades.

  • Ca$h’n’Gun$

    We all have played Cops and Robbers as kids. Pretty much all of us forgot the simple joy of pointing a toy gun at our friends and yelling "Bang! Bang! You’re dead!" Cash’n’Guns skips the cops for most of the game. but the robbers and toy guns are there.

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