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Tag: Tartan Grizzly Productions

Himeji-jo

Meople News: Hot Rod the Sheepdog

24 July, 2012 Kai Weekly News

alea Saint Malo, alea’s city-building game with pens and erasable game boards is running into some delays and will only[…]

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Palais de Sans Souci, Haiti

Meople News: Druid Super Hero of the Year

11 July, 2012 Kai Weekly News

Most of you will have heard it at this point: the Spiel des Jahres and Kennerspiel des Jahres have been[…]

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Pamplona – Viva San Fermín!

20 February, 2012 Kai Reviews

The Running of the Bulls in Pamplona is a world-famous festival, moreso since Hemmingway wrote about it. But its rarely used as a theme for boardgames. Pamplona – Viva San Fermín does make use of it.

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Meople News: Flasher’s Fortune

6 November, 2011 Kai Weekly News

Second long gaming night in as many weeks – I love it when summer ends! Highlights of yesterday included our[…]

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Meople News: Clash of Evil Oxes

31 October, 2011 Kai Weekly News

I thought that after Essen things would calm down a little. obviously I was wrong, because now we have way[…]

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Older Reviews

  • Copycat

    What comes out when you take two popular games, add some dashes of more games, and then run that mix through a cocktail shaker? That’s what Friedemann Friese wanted to know when he created Copycat from odds and ends of the Top Ten games on BoardGameGeek. And what came out … well, read for yourself.

  • Steam Park

    In Roboburg, the robotic inhabitants work every day of the year, without vacations, without weekends. Except for six days every year when the robo fair comes to town. Then all the robots go and have fun on the fair rides. There’s a lot of money to be made for you as a fair owner, that’s for sure. If you can just attract the right crowd.

  • P.I.

    A black-and-white scene. A gloomy office, a frosted glass door. Dusk is falling onto the metropolis outside the windows, police sirens and unidentifiable scents wavering through the reddening light of night falling. Behind the desk sits a man in shirts and trench coat, his hat on the wardrobe next to the door. A private eye by trade and complexion. Suddenly, a knock on the door, it opens and a stunning woman with a red dress and an air of titillation enters… that’s a typical day in the life of a classic film noir detective, and one that you can participate in when playing Martin Wallace’s P.I.

  • Rococo

    Games about making dresses are a tough sell. Between games about conquest, economic success and survival, tailoring just doesn’t compare. So to stand out, a game about making ballroom gowns needs to excel in other areas. Having well linked games mechanics and a new take on deck-building might do the trick for Rococo.

  • Machi Koro

    City building games don’t have to be big and complex, Machi Koro proves that. All you need to build your city are two dice, some cards and about half an hour of time. You couldn’t take anything away from this game and still call what is left a game. But even being that light, Machi Koro is published and popular in more countries than most games ever see.

  • Tzolk’in: The Mayan Calendar

    The Maya people had a very sophisticated calendar system, consisting of multiple counts with different lengths. One of these counts is the 260-day tzolk’in. It’s also the driving force in the game, everything is moved by the turning of the tzolk’in gear, and timing your actions to make the best use of that is essential.

  • Docker

    Small and quick games – we don’t write about them much just because they are small and quick. But we all play them. Between other games. Before dinner. Sitting in a pub waiting for people to show up. And then, sometimes, we do write about them.

  • Take it easy!

    Simple, abstract games can be so frustrating sometimes. You spend 10 turns, waiting for the right tile, and just after you decide it won’t come up and put something else in it’s place, it comes up. DO you know that feeling? No? Then you don’t know Take it easy.

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