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Tag: Tasty Minstrel Games

Meople News: Dying in Norway

22 September, 2018 Kai Weekly News

Fantasy Flight Games Arkham Horror Third Edition is coming. How much will change compared to previous editions? Well, for now[…]

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Video Review: Thief’s Market

3 December, 2017 Kai Featured, Video Reviews

Hey everyone! We’re trying something new this week: a video review! I hope you’ll enjoy it. Leave a comment below[…]

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Meople News: The Gloomy Court of Cthulhu

14 July, 2017 Kai Weekly News

Fantasy Flight Games Fantasy Flight Games have started with detailed preview posts for Star Wars Rebellion expansion Rise of the[…]

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Meople News: Fire in the Vale

Meople News: Fire in the Vale

1 May, 2017 Kai Weekly News

Repos Production A coming Repos Production release is the second cooperation between Bruno Faidutti and Eric Lang. After HMS Dolores[…]

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Meople News: Watery Scourge

Meople News: Watery Scourge

24 June, 2016 Kai Weekly News

Days of Wonder Ticket to Ride is the most successful boardgame about trains out there. But why only trains? You[…]

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Meople News: Androids and Agents

1 April, 2016 Kai Weekly News

Everything Epic Games Sometimes combining two things to create something new can yield very interesting results. Everything Epic Games try[…]

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Meople News: I dream of stealing Death Stars

26 January, 2016 Kai Weekly News

Fantasy Flight Games The previews for Star Wars: Rebellion continue, this time with a look at combat. When Empire and[…]

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Meople News: The Viking Squad

Meople News: The Viking Squad

24 November, 2015 Kai Weekly News

Salamander Games Salamander Games have relaunched their Kickstarter project All Hands on Deck!, a pirate-y auction game where the things[…]

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Meople News: Take care, this is a long one, and it has orcs

12 June, 2015 Kai Weekly News

Fantasy Flight Games The preview posts of the last weeks told us all the basics about Fantasy Flight’s new Warhammer[…]

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Meople News: Memories of Adventure and Disease

Meople News: Memories of Adventure and Disease

16 January, 2015 Kai Weekly News

Blue Orange Blue Orange will soon release an abstract two player game by Bruno Faidutti. The game titled Attila gives[…]

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Older Reviews

  • Blueprints

    “Light dice game” usually implies lots of rolling and very little influence over who wins the game in the end, it’s just whoever rolls better. Not so in Blueprints. There are many dice, sure enough, but you don’t roll them all that much and if you win or not depends less on how you roll them and more on how you use them.

  • Pandemic

    Once again, the world is in dire need of saving. But this time it is not dragons, space aliens or even the other players around the table that it needs saving from. It’s diseases – plural.

  • Escape: The Curse of the Temple

    Year2012PublisherQueen GamesAuthorKristian Amundsen ØstbyPlayers1 – 5Age8 – 199Time10StrategyLuckInteractionComponents & DesignComplexityScore The noise is deafening as the floor under our feet collapses.[…]

  • Pickomino

    Not every game can be a brain-twisting, deeply strategic game. A gaming evening/weekend/vacation needs the fillers, the quick, light games that nevertheless everyone enjoys. And that’s where Pickomino, a game that you wouldn’t expect to show up in a serious gamer’s play time, has its niche.

  • Bora Bora

    Bora Bora, a peaceful place in the pacific ocean. Here men are handsome and elaborately tattooed, women are beautiful and do nothing but collect seashells on the beach and the gods can be swayed to help you with a simple fruit basket. At least, all that is the case in the newest game by Stefan Feld, a game of many difficult decision, evil dice, handsome men with tattoos and … you know the rest. A very intricate game where everything is somehow connected. Bora Bora.

  • Valley of the Kings

    Death is when your life really starts. That, at least, was the belief of the ancient Egyptians, and they prepared for the afterlife by taking everything with them, plus the kitchen sink. If you thought the way your mother packed for a three week vacation was over the top, then you haven’t seen an Egyptian burial chamber. In Valley of the Kings, your goal is to stuff your tomb with more things than the other players, meaning that you’ll be richer than they are in the afterlife. And that’s all that counts, isn’t it?

  • Asara

    Asara, the city of spires. The Caliph has called 4 famous architects to give the city more spires, higher spires, more colourful spires. In only four years, we are to fill the city with soaring towers, but funds and workers are limited.

  • Copycat

    What comes out when you take two popular games, add some dashes of more games, and then run that mix through a cocktail shaker? That’s what Friedemann Friese wanted to know when he created Copycat from odds and ends of the Top Ten games on BoardGameGeek. And what came out … well, read for yourself.

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