Well, it seems boardgame news are already on holiday break, so this week’s post is shorter than we’re all used[…]
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Well, it seems boardgame news are already on holiday break, so this week’s post is shorter than we’re all used[…]
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Legacy games, games where every time you play you make permanent changes to the game, are the big, new thing. Ever since I heard about Risk Legacy, the founder of the genre, I’ve been thinking what other games would work with the addition of Legacy mechanics, and Pandemic was at the top of that list. Now there is Pandemic Legacy, and we all finally get to find out if I was right.
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FryxGames One thing is true about practically everything to do with zombies: there are always more of them, and the[…]
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Some games are huge and take a long time to play. Others are smaller and quicker. And then there are some games that advertise themselves as mini games: small box, small rules, short play time – all the fun. Iello have their own product line of such games, and Welcome to the Dungeon is one of them. A quick and simple bluffing game that has little in common with dungeon crawling style games, you will try to get the hero killed more often than you help him succeed.
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Salamander Games Salamander Games have relaunched their Kickstarter project All Hands on Deck!, a pirate-y auction game where the things[…]
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Some countries just don’t manage to form a stable government, but the unnamed kingdom of Council of Four is ridiculous even by those standards. Influential merchants, the players, exchange councilmen in any way that best serves their interest. If the current council can’t be bullied into writing a business permit, they just replace them. And whoever does that best wins the game.
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FryxGames If you have been following the previews for FryxGames’s Terraforming Mars, then you know by now that cards play[…]
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Fantasy Flight Games Star Wars is full of hostile environments, but the worst of them is probably Hoth, the icy[…]
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I still think Vlaada Chvátil has this little check list on his desk where he goes “Oh, here’s a genre I didn’t make a game in yet” and then just sets out to design a game for that genre. And whatever genre he picks, he’s good at it. The latest example of that is Codenames, a word association game. And if you think that word games are boring, like I did, then maybe Vlaada can change your mind.
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[pullshow/]Dungeon crawler games have become a staple of modern boardgaming. Brave, sweaty men, women, dwarfs and elves descending into the[…]
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