Village is a medieval countryside life simulator. Only it cuts away the boring 99% of it and lets you make the decisions that shape your fameeply’s lives. Should the new kid learn a craft? Go into politics? Maybe go and see the world. Everything is possible, and everything might earn you a spot in the village chronice – or in an unmarked grave.
Read moreAuthor: Kai
Final Frontier
Expensive game components, the final frontier for board game publisher. These are the games of Victory Point Games. Their continuing mission: to bring you new games, to seek out new authors, new genres, to boldly ship their games in a ziploc bag.
You guessed it, Final Frontier is a science fiction game that keeps referencing a certain TV series. But is a good theme and paper components in a ziploc game enough to make a great game?
Meople News: Look out for the Atlantean Ginkgo
Z-Man Games Atlantis Rising has been announced quite some time ago, and that it will be released for Gencon this[…]
Read moreK2
Mountaineering is not much used as a theme in boardgames. After trying K2, I really wonder why because it’s tense, exciting and deadly. There are no empty moves here, every turn has important decisions. A worthy nominee for Kennerspiel des Jahres 2012?
Read moreMeople News: Great Old Zeppelin Scouts
I’m sorry for the lack of a review this weekend – apparently someone drew my city card and then dropped[…]
Read moreMeople News: Rampaging Zombie Monolith
Another weekend with lots of gaming has come and gone. We’re lucky that basically everyone who comes to our house[…]
Read moreRace for the Galaxy
Not the newest game we reviewed recently, Race for the Galaxy was first published in 2007. It’s still a very good and popular game, though and with the new expansion Alien Artifacts coming later this year now is a good time to have a look at it.
Read moreMeople News: The Duke’s Escape to Venice
This week is Kickstarter week in the Meople News – we have other things, of course, but many, many Kickstarter[…]
Read moreTargi
The Sahara desert. Wide, open spaces. You can travel for days without meeting another soul. So why is it that, when playing Targi, there are always people standing where I want to go? Always. Every single turn. But they are complaining about the same thing, so it’s perfectly balanced.
Read moreMeople News: The Fairyist Party of Middle Earth
Alderac Entertainment I’ve always wondered this about fantasy games: all those monsters we kill carry magical weapons, enchanted armor and[…]
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