Skip to content
Meople's Magazine

Boardgame talk for Meeple & People

  • Home
  • Reviews
    • Video Reviews
    • Abstract Games
    • Auction Games
    • Card Games
    • Cooperative Games
    • Deduction games
    • Dice games
    • Family Games
    • Negotiation Games
    • Strategy Games
    • Worker-placement Games
    • All reviews
  • Articles
    • Meeplepedia
    • Nostalgia
    • First impressions
    • Meople Comics
    • All articles
  • News
  • About us
  • FAQ
  • Contact

Tag: Asmodee

Meople News: Bomb Squad Cthulhu

15 March, 2020 Kai Weekly News

Iello Even when a Japanese game has English rules included it often remains very difficult to find in Europe and[…]

Read more

Meople News: Seven Unique Legacies

10 August, 2018 Kai Weekly News

Fantasy Flight Games We’ve had collectible card games, living card games that were slightly less collectible, we’ve had deck building[…]

Read more

Meople News: Coma Market Blues

27 July, 2018 Kai Weekly News

Aaaaaand we have a winner. Two winners, actually. Spiel and Kennerspiel des Jahres have been awarded. Spiel des Jahres is[…]

Read more
Meople News: Age of Dread

Meople News: Age of Dread

17 September, 2016 Kai Weekly News

Cranio Creations Cranio Creations will bring Microworld to Essen, a quick strategy game for two players. One player controls invading[…]

Read more

Meople News: The Wrecked God Quartet

22 July, 2016 Kai Weekly News

The winners of Spiel and Kennerspiel des Jahres were announced this week, and it’s a surprise in both categories. Not[…]

Read more

Meople News: Androids and Agents

1 April, 2016 Kai Weekly News

Everything Epic Games Sometimes combining two things to create something new can yield very interesting results. Everything Epic Games try[…]

Read more

Meople News: Harbinger of a Foreign Moon

2 May, 2015 Kai Weekly News

Bombyx / Asmodee Antoine Bauza and Corentin Lebrat’s incredibly cute bamboo and panda game Takenoko is about to be even[…]

Read more
Meople News: Between Two Moccas

Meople News: Between Two Moccas

27 February, 2015 Kai Weekly News

Kickstarter Miniature space ship games are usually popular on Kickstarter. Everyone likes to channel their inner Han Solo sometimes. The[…]

Read more
Meople News: The Viceroy’s Shadowy Artifacts

Meople News: The Viceroy’s Shadowy Artifacts

5 December, 2014 Kai Weekly News

Alderac Another preview card from the Mythic Horses faction of Pretty Pretty Smash Up, the coming Smash Up expansion, has[…]

Read more

Meople News: Necropolis of the Djinn

18 July, 2014 Kai Weekly News

The big news for this week: Spiel and Kennerspiel des Jahres have been announced. Spiel des Jahres 2014 goes to[…]

Read more

Posts navigation

1 2 3 … 5 Next Posts»
  • View meoplesmagazine’s profile on Facebook
  • View meoplesmagazine’s profile on Instagram
  • View ../meoplesmagazine’s profile on YouTube
  • View meoplesmagazine’s profile on Flickr

Older Reviews

  • Québec

    Québec is not only a city in Canada any more, it is now also a game about that city. But where games with city names are often variants of other games with some new pictures, Québec introduces new mechanics and really invents a new game, not just renames it.

  • Machine Mind

    In a near and sinister future, machine minds are taking control. Or is it the present already? Plain, old humans are mere pawns in their battle for world domination. Good for you that you aren’t one of them, isn’t it? You’re a Machine Mind, you’re in control. Or at least, you will be soon if you play your cards right.

  • Terra Mystica

    Terra Mystica was the first game by German publisher Feuerland Spiele last year, and to say that it turned out popular is a bit of an understatement. It’s an entirely peaceful fantasy game about colonizing the world, there is no direct conflict, no destroying opposing settlements. But space is very limited and you’ll soon be standing on everyone’s feet. Even more so because the game punishes you for being far away from everyone else. So, did it deserve the rave reviews so far?

  • Space Alert

    Space is big. Big and empty. That’s what our science teachers told us. It’s also dead – and deadly – wrong. Wherever our exploration vessel shows up, nasty things are just waiting to blow us up. To get back in one piece, all players have to cooperate and deal with a tight time limit while the computer is yelling at them about everything going wrong.

  • Witch of Salem

    The Witch of Salem is one of many board games set in Lovecraft’s Cthulhu Mythos, and its art really makes that world come to life. Four scholars of the paranormal set out to keep the Great Old Ones imprisoned in R’lyeh. Will they succeed?

  • Checkpoint Charlie

    The 1960s are upon us. Beatlemania. Marilyn Monroe. Breakfast at Tiffanys.
    In Berlin, however, a wall not only divides two cities – it separates worlds. Nowhere on the planet are the two superpowers closer, their differences more visible. Beneath the surface, however, it is the similarities which are equally striking. Checkpoint Charlie was one of the few checkpoints between West and East Berlin, heavily guarded and watched. It was also the central checkpoint through which Spies passed from one sector to the other. Your mission, should you choose to accept it, is to sniff around for the Chief of Spies trying to make it through Checkpoint Charlie undetected. And you can take the sniffing quite literally, as each player assumes the role of a dog, representing the K-9 division.

  • Northwest Passage Adventures

    The way from Europe to the western coast of the US and Canada used to be one of the hardest. You either unloaded everything and travelled by land, or you went all the way around Cape Horn, at the tip of South America. Not a fun trip. There had long been speculation that a passage exists around the north of the continent, but many set out to find it, and for a long time they returned without success. And then, when someone finally managed to go all the way by boat, it still was hard, and dangerous, and the Panama Canal opened just a few years later. But they did find the Northwest Passage. And so can you.

  • Istanbul: Mocha & Baksheesh

    Being a merchant in the bazaar of Istanbul is a demanding job, and some days you just can’t do it without some chemical stimulation. With the new expansion to Mocha & Baksheesh, you can finally have your coffee in Rüdiger Dorn’s Istanbul. But it’s not for you to drink and gain energy for additional actions, it’s another commodity for you to trade in on your quest for rubies. But does coffee really make everything better?

RSS Meople's Magazine

  • It is not dead what can eternal lie
  • Meople News: Journeying the Shadow Roads
  • Meople News: The State of the Situation
  • Meople News: Reality-bending Heist
  • Cartographers
  • Meople News: Dreadful Humours
  • Meople News: Who run Krakentown?
  • Essen 2020 – SPIEL.digital
  • Meople News: Lost Hops, Veiled Cabbage
  • Meople News: Study the High Laws

Older Reviews

  • Fields of Arle

    Fields of Arle is Uwe Rosenberg’s love letter to the home of his ancestors, East Frisia and especially the village of Arle. It’s a worker placement game that is unusual in not allowing more than two players, but is equally unusual in the number of options you have and factors to consider. It’s a big game, a long game, and a game that brings many aspects of medieval Frisia to life.

  • Primate Fear

    Ten years ago, you thought spanking the monkey was harmless fun. But you spanked him too hard, too long, too violently and the monkey died. Now, on this night, the money is back from the grave, and he’s out for revenge. And none of the above was a euphemism for anything!

  • HOP!

    Marie Cardouat’s game illustrations have always been in a style fitting for beautiful children’s books, and that is still just as true in HOP!. Beyond the illustrations, the game’s story is equally made for kids. After finding a book describing a magical kingdom in the sky, the child heroes of HOP! decide that they have to see the realm of magical creatures living in the clouds for themselves. And once that decision is made, it is a matter of moments before they are floating into the sky, each carried by a handful of balloons. And just like that you’re in the middle of a dexterity game for the whole family, and prettier than pretty much any other game out there.

  • Bruges

    Stefan Feld is at it again, exploring the possibilities to combine luck and strategy in one game. This time, his exploration takes him to Belgium, the city of Bruges to be precise, where you build canals, work on your political career and, most important of all, make influential friends. But even those friends will have a hard time helping you when dice and cards are not your friends.

  • Monty Python Fluxx

    Some people don’t like too much randomness in games. Those people better stop reading now, because we’re talking about Fluxx. Fluxx is slightly more random than getting up in the middle of the business meeting yelling “CAULIFLOWER” … while wearing a wombat suit. And this here is not just any Fluxx, iiiiiiiiit’s MontyPython’s Flying Fluxx Game!

  • Keyflower

    In 1620, a ship full of brave meeples set sail to cross the ocean and build a new life in the new world. These meeples who crossed the ocean on the Keyflower built a number of settlements competing for everything, including the buildings their settlements may have. In their first year, these meeples created their new lives.

  • A Fistful of Penguins

    If “A Fistful of Penguins” makes you think of a western set in the Antarctic, then you’re in for a disappointment. If you’re looking for a family-friendly dice game, then you could do much worse.

  • Dominant Species

    Dominant Species is on the upper end of long and heavy games for us – not something you unpack at the end of the gaming night, just before people go home. There is a lot of depth and a lot of detail to explore here.

Like Box

Support Meople’s Magazine

WordPress Theme: Poseidon by ThemeZee.