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Tag: Asmodee

Meople News: Shockingly Emerald

25 April, 2013 Kai Weekly News

Sometimes it’s just everything that goes wrong. With all our test players being quite busy recently – doing university, being[…]

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Meople News: Burning Trains on Fire

21 March, 2013 Kai Weekly News

Portal Publishing You probably noticed in the review that we really liked Robinson Crusoe: Adventure on the Cursed Island, but[…]

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Meople News: Talent Phobia

Meople News: Talent Phobia

27 February, 2013 Kai Weekly News

Hey everymeeple! Since we’re back in the Meeple Cave now, normal posting schedule here and on the social media should[…]

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Meople News: Alone and Unseen

30 January, 2013 Kai Weekly News

Alderac Entertainment In a very evil twist, some of the Smash Up: Awesome Level 9000 previews show up on Facebook[…]

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Meople News: Kingdom of the Serene Cow

29 November, 2012 Kai Weekly News

Repos Production Visitors to the game festival En Jeu in Louvain-la-Neuve, Belgium, had the chance to see the newest 7[…]

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Ambohimanga, Madagascar

Meople News: Legendary Brawls

14 August, 2012 Kai Weekly News

Z-Man Games Games with cards, tokens and wooden discs are nice, I love them. But there is something to be[…]

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Lalibela

Meople News: Seasonal Geisha Rage

23 May, 2012 Kai Weekly News

After yesterday’s and the day before’s irregular news about Kennerspiel and Spiel des Jahres 2012, we’re returning to our weekly[…]

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Meople News: Tahiti Runners

15 May, 2012 Kai Weekly News

Finally, gaming is back here in the Meeple Cave. We have a friend staying with us this week, so not[…]

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Meople News: Defenders of the Pirate Sheep

1 May, 2012 Kai Weekly News

Alderac Entertainment Smash Up, Paul Peterson’s shufflebuilding game – shufflebuilding because you shuffle two decks together, unlike deck-building where you[…]

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Meople News: Shark Aviator

21 February, 2012 Kai Weekly News

Haven’t you always wanted to advertise your own games – or maybe the thousands of games you are selling –[…]

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Older Reviews

  • Potion-making: Practice

    Creating magic potions and elixirs isn’t easy, we all know that since a certain young wizard had to struggle through his Potions classes. But being able to create them yourself does have a certain appeal, doesn’t it? It’s time for Potion-making practice.

  • A Game of Gnomes

    Every year Fragor Games releases one game, designed by the Lamont brothers and produced with ridiculously pretty ceramic miniatures. Last year, that game was A Game of Gnomes. It’s what it says on the box: a game, and about gnomes. Except the title and some puns in the rule book, it has nothing to do with that other A Game of …. Something that everyone is talking about, but it has a lot to do with mushrooms. And it has the largest single component in any game we have here at the Meeple Cave.

  • Robo Rally

    Racing games often have a strong feeling of roll your dice and may the luckier one win. Not so Robo Rally. To triumph in this race, you’ll need a good sense of direction and an even better ability at planning your moves.

  • Greenland

    Greenland is a pretty hostile environment for human beings, and survival is at stake there every day. Not so much nowadays, but people have been living there since long before packaged food and electric heating. The game Greenland gives you some idea just how dangerous the place is: careful planning and good tactics will go a long way, but a bit of bad luck can still wipe out your people.

  • Kilt Castle

    From haggis to caber toss, Scotland is full of traditions that seem odd to an outsider. But the oddest tradition has recently been discovered by Günter Burkhardt: when the Scots build a castle for their clan, it’s not a collaborative effort like you would expect. Every builder wants floors in his or her own color to top of all the tower. The resulting castle is neither very hospitable to live in nor does it have great defensive value, but it is a home for your clan, and someone made a lot of money building it.

  • Identik

    Identik advertises itself as “the drawing game for people who can’t draw”. Given my innate artistic ability, I consider that a challenge. Turn out that it actually works: in this hectic party style game, if you can manage stick figures, you can do well. Provided you get obscure details like the number of ears in the picture or the size of the sun right.

  • The Palaces of Carrara

    The city of Carrara has been famous for its marble since Roman times. It’s been used, by people who can afford it, all over the empire. In The Palaces of Carrara, you don’t take it quite so far, the furthest your marble travels is about 100km down the coast. But you wouldn’t want it to go further, anyway, because that short distance already gives you enough to consider if you want to win in this game, because for a game of only about 60 minutes, it sure keeps you busy.

  • Green Deal

    In 2050, running a global enterprise isn’t an easy job. Profit is still the top priority, of course, but because of government regulation and consumer behavior, you can no longer ignore sustainability issues. You either take care of the environment, of your employees and of society as a whole, or all the profits in the world won’t save your company. Balance between those concerns is not always easy, but if you run your company well it’s possible.

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