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Tag: David Franck

Spiel des Jahres 2015 – Nominees and Recommendations

Spiel des Jahres 2015 – Nominees and Recommendations

20 May, 2015 Kai Featured, News

If you’re following what’s going on in the boardgame world, you will have noticed something is going on. Don’t worry,[…]

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Meople News: Forbidden Food Twist

18 September, 2011 Kai Weekly News

Gameworks Gameworks has recently revealed their upcoming releases for this year’s Essen and next year’s Nuremberg fair. The first game[…]

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Older Reviews

  • Eldritch Horror

    The stars have aligned again to allow the Great Old Ones, beings of such immense power that we are like insects to them, to stir in their slumber. Their cultists, madmen who would do anything for power, may be able to awaken them. Only a few people, those who stumbled upon their conspiracy by accident, may still be able to stop them. With no help from the rest of the world, for who would believe their tales, they must try to prevent the end of the world.

  • Imperial Settlers

    Egyptians, Romans, the Japanese empire, Barbarians – lets call those last ones huns, they seem to fit best with the illustrations. Four empires that were widely feared by their neighbors. Lets forget, for a moment, that they were not only separated by a few thousand kilometers but also also by a few hundred years. Physics is a funny thing, anything can happen if you just get lost enough. That’s how colonists from these four empires end up on a mysterious island, where they all start building an outpost of their culture. It’s only a matter of time before they run out of space and into each other. Welcome to Imperial Settlers.

  • Theseus: The Dark Orbit

    In space, no one can hear you scream. Which is a shame, because the frustrated screams of your opponents really are fun. And you’d have plenty of opportunity to hear them in Theseus: The Dark Orbit if it wasn’t set in space. A simple movement rule that gives your opponent the chance to influence where you can and can’t go is the basis for a tense science fiction game that would have Sigourney Weaver seriously worried about her chance to survive.

  • Targi

    The Sahara desert. Wide, open spaces. You can travel for days without meeting another soul. So why is it that, when playing Targi, there are always people standing where I want to go? Always. Every single turn. But they are complaining about the same thing, so it’s perfectly balanced.

  • Colt Express

    A train robbery can really ruin your day if you’re one of the passengers. Six bandits trying to rob your train at the same time, but working against each other? With a Marshal thrown in ot fend them off? That’s actually pretty hilarious to watch. And on the gorgeous 3D train of Colt Express, it’s even more fun. All of the chaos, in three dimensions.

  • Trains

    Deck-building was a big game genre the last few years. But pure deck-building is exhausted, every major publisher has a couple of deck.-building games already. But deck-building as a mechanic still has a lot to offer, and incorporating it into a larger game offers many options yet to explore. Trains is one such game that takes deck-building and builds a wider game around it. So build your decks to build your tracks and lay rails across Japan.

  • Sandwich

    Maybe you have heard the term "snack game" for a game that plays in about fifteen minutes, while you’re waiting for your pizza or for another game to end. Sandwich is a snack game, in all meanings of the expression.

  • Secret Hitler

    Some might find a game where one player is literally Hitler offensive. I’m not one of them, and I’m glad, because that would keep me from a great hidden identity game that has tiny bit more structure than other games in that genre. At least for me it makes a huge difference.

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