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Tag: Escape: The Curse of the Temple

Meople News: Escape to Tiny Stars

24 May, 2020 Kai Weekly News

Lunar Oak Studio The future is often shown dark, but rarely as literally as in Sheol. The moon has been[…]

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Meople News: The 7th Vampire of Japan

5 October, 2015 Kai Weekly News

Fantasy Flight Games If you have been following Fantasy Flight’s Runebound previews, then you already know the land you must[…]

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Meople News: Tragedy, Confusion and Undeath

21 June, 2014 Kai Weekly News

Fantasy Flight Games A lot has been written about the new races joining Warhammer: Diskwars with the two coming expansions[…]

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Meople News: Two Rooms on a Space Station

8 November, 2013 Kai Weekly News

Flatlined Games Bruno Faidutti announced on his blog that Space Station Argo, a game he and Serge Laget created about[…]

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Spiel des Jahres 2013: The Jury Recommends

Spiel des Jahres 2013: The Jury Recommends

31 May, 2013 Kai Featured, News

After we had a look at the nominees for both Spiel des Jahres and Kennerspiel des Jahres already last week,[…]

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Escape: The Curse of the Temple

3 December, 2012 Kai Reviews

Year2012PublisherQueen GamesAuthorKristian Amundsen ØstbyPlayers1 – 5Age8 – 199Time10StrategyLuckInteractionComponents & DesignComplexityScore The noise is deafening as the floor under our feet collapses.[…]

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Older Reviews

  • Black Hat

    There have been many different ideas to spice up trick-taking games over the years. Black Hat’s way to do that is to add a game board where you move your pawns when you take a trick. A lot then depends on proper timing, you want to take a trick when moving on the board is the most beneficial for you.

  • The Agents

    When a big secret agency shuts down, many shady people suddenly find themselves unemployed. The Agency was the biggest secret agency there was, and dealing with their leftover agents to make a profit is your job in The Agents.

  • Qwirkle

    Qwirkle is one of those incredibly easy games. You explain it in about five minutes. Even on their first game, new players can grasp the strategy. Nevertheless, Qwirkle is a game that requires some thought – a combination that often doesn’t work out.

  • Québec

    Québec is not only a city in Canada any more, it is now also a game about that city. But where games with city names are often variants of other games with some new pictures, Québec introduces new mechanics and really invents a new game, not just renames it.

  • Witch of Salem

    The Witch of Salem is one of many board games set in Lovecraft’s Cthulhu Mythos, and its art really makes that world come to life. Four scholars of the paranormal set out to keep the Great Old Ones imprisoned in R’lyeh. Will they succeed?

  • 2 years of Meople’s Magazine

    YearPublisherAuthorPlayers – Age – Time – StrategyLuckInteractionComponents & DesignComplexityScore So, this is the point where I’m supposed to say “Wow,[…]

  • The Gallerist

    Once they get into gaming, most people discover their go-to designers at some point, the handful of designers who’s name is enough to make them buy a game. Vital Lacerda is one of my go-to designers, and so it was only with a slight hesitation that I took the big chunk of cash from my wallet to pay for the huge box that is The Gallerist. And I haven’t regretted the decision since, The Gallerist has exactly what I love Vital’s designs for: finely interwoven game mechanics that seem complex at first, maybe even convoluted, but reveal an elegant design underneath and meaningful, multi-dimensional decisions on every turn.

  • Secret Hitler

    Some might find a game where one player is literally Hitler offensive. I’m not one of them, and I’m glad, because that would keep me from a great hidden identity game that has tiny bit more structure than other games in that genre. At least for me it makes a huge difference.

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