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Tag: Historical Games Factory

Meople News: Sins of the Stone Age

16 February, 2016 Kai Weekly News

GMT Games I appreciate when GMT Games makes non-wargames. I enjoyed all games by them I tried, but the whole[…]

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Meople News: A Profitable Rebellion

10 May, 2015 Kai Weekly News

FryxGames We’ve seen many different ways to terraform Mars in FryxGames’s Terraforming Mars now. Now we get a little insight[…]

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Meople News: Space Moles on Stage

30 January, 2015 Kai Weekly News

Stronghold Games Space Cadets: Away Missions is the third game in Stronghold Games’ Space Cadets series. It’s a standalone game,[…]

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Meople News: The Viceroy’s Shadowy Artifacts

Meople News: The Viceroy’s Shadowy Artifacts

5 December, 2014 Kai Weekly News

Alderac Another preview card from the Mythic Horses faction of Pretty Pretty Smash Up, the coming Smash Up expansion, has[…]

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Contest: Theomachie

Contest: Theomachie – FINISHED

13 October, 2014 Kai Updates

Our Theomachie contest ended yesterday, and out of numerous entries we have chosen a winner. One copy of Theomachie goes[…]

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Contest: Theomachie

Contest: Theomachie

1 October, 2014 Kai Featured, News

Hello everyone, and welcome to a premiere here at Meople’s Magazine. For the first time ever, we’re having ourselves a[…]

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Meople News: Necropolis of the Djinn

18 July, 2014 Kai Weekly News

The big news for this week: Spiel and Kennerspiel des Jahres have been announced. Spiel des Jahres 2014 goes to[…]

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Meople News: Tragedy, Confusion and Undeath

21 June, 2014 Kai Weekly News

Fantasy Flight Games A lot has been written about the new races joining Warhammer: Diskwars with the two coming expansions[…]

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Meople News: Sunny Sheep

31 January, 2014 Kai Weekly News

Spielworxx German publisher Spielworxx has announced three new games that will probably all be available later this year. The first,[…]

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Meople News: Theseus and the Cave of Dreaming Horrors

4 October, 2013 Kai Weekly News

Plaid Hat Games Have you run out of adventures for Mice & Mystic? Are you dying to have more rodent[…]

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Older Reviews

  • Checkpoint Charlie

    The 1960s are upon us. Beatlemania. Marilyn Monroe. Breakfast at Tiffanys.
    In Berlin, however, a wall not only divides two cities – it separates worlds. Nowhere on the planet are the two superpowers closer, their differences more visible. Beneath the surface, however, it is the similarities which are equally striking. Checkpoint Charlie was one of the few checkpoints between West and East Berlin, heavily guarded and watched. It was also the central checkpoint through which Spies passed from one sector to the other. Your mission, should you choose to accept it, is to sniff around for the Chief of Spies trying to make it through Checkpoint Charlie undetected. And you can take the sniffing quite literally, as each player assumes the role of a dog, representing the K-9 division.

  • Wrong Chemistry

    Something is wrong with Wrong Chemistry, and it’s not the chemistry. It’s about mad scientists, and not a single mention of world domination. I think these guys just don’t want us to know what they’re planning. But until we find out, lets go build some atoms!

  • Shakespeare: The Bard Game

    Some games are not created to entertain boardgamers, they are made to add some spice to some other hobby – usually, those games are either trivia games or roll-and-move races. Shakespeare: The Bard Game goes beyond that and creates an actual game around those two elements.

  • Identik

    Identik advertises itself as “the drawing game for people who can’t draw”. Given my innate artistic ability, I consider that a challenge. Turn out that it actually works: in this hectic party style game, if you can manage stick figures, you can do well. Provided you get obscure details like the number of ears in the picture or the size of the sun right.

  • La Isla

    A mysterious island has recently been discovered in the middle of the ocean. In its own way, it’s a very wealthy island. Not with oil, or gold. The island is home to five species of animal that were thought extinct. And as you set foot on La Isla, your goal is to capture some of them.

  • The Gallerist

    Once they get into gaming, most people discover their go-to designers at some point, the handful of designers who’s name is enough to make them buy a game. Vital Lacerda is one of my go-to designers, and so it was only with a slight hesitation that I took the big chunk of cash from my wallet to pay for the huge box that is The Gallerist. And I haven’t regretted the decision since, The Gallerist has exactly what I love Vital’s designs for: finely interwoven game mechanics that seem complex at first, maybe even convoluted, but reveal an elegant design underneath and meaningful, multi-dimensional decisions on every turn.

  • Undercover

    The life of a secret agent is tough. We know from James Bond’s biographical movies about the large number of people who to kill you while megalomaniac villains try to either kill everyone, enslave everyone or just take everyone’s money. But those movies gloss over the hardest part of the job: keeping track of who is who, and who they are working for. You think it’s easy, working with a bunch of double agents who all look the same because they wear stupid hats and trench coats and only meet in dark corners, anyway? Well, think again after you accidentally pass that briefcase to the wrong guy. He looked just like the right guy, but when he said “Thank you” you realized he was talking with the wrong stereotypical villain accent. But no more! With Undercover Doris and Daniel Danzer will help you understand just how hard the secret agent life is on your memory.

  • Kill Doctor Lucky

    “Kill Doctor Lucky” is not only the name of the game, it’s also the only victory condition. Be the first to strike down the old academic in this fun little filler game.

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