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Tag: Privateer Press

Meople News: Forest Invasion

9 May, 2014 Kai Weekly News

Fantasy Flight Games The latest Blue Moon Legends preview goes into details about some of the collected peoples in the[…]

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Meople News: The Rat Command

6 June, 2013 Kai Weekly News

Level 99 Games Here are some more preview cards for the quick-and-dirty free-for-all card brawl Seven-Card Slugfest, available end of[…]

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Teotihuacán

Meople News: Jigsaw Vampires

13 February, 2013 Kai Weekly News

WizKids / NECA This new line of games is either a stroke of genius or a sign that Mike Elliott[…]

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Virunga National Park

Meople News: The Duke’s Escape to Venice

12 June, 2012 Kai Weekly News

This week is Kickstarter week in the Meople News – we have other things, of course, but many, many Kickstarter[…]

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Meople News: Elephant Goblins of the Sea

27 March, 2012 Kai Weekly News

Caliope Games Tsuro is a familiar name to many: a tile-laying game in which you build a path for your[…]

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Older Reviews

  • Sapiens

    The year is god-knows-when BCE. The first people are spreading across the plains and forests looking for two things: food and shelter. Their most important tool in this dangerous voyage are Dominoes-like tiles they use to map out the surroundings. Okay, no, they didn’t really do that. You do that when playing Sapiens, map out the territory for your tribe to prosper.

  • Empire Engine

    Micro games, very small games with few components and few rules, quick to explain and to play, are a minor trend at the moment. They don’t usually keep you entertained for the whole evening, but they are nice to play a round or three while you wait for pretty much anything. Even in a waiting room or on a train, because they’re very portable. Empire Engine is a micro game by Alderac where everything is about cogs and wheels. The whole planet the game is set on is made from cogs and wheels.

  • Concordia

    The Roman Empire has always been a popular setting for games, so Concordia is not innovative in that respect. But it is a game by Mac Gerdts, so you know it will not be a run-of-the-mill, nothing-new-to-see-here game. Gerdts’s games are special. But even by the high standards he set with Antike, among others, he has outdone himself with Concordia.

  • Age of Thieves

    Age of Thieves is not a game about collecting victory points or anything mundane like that. It is about nothing less but fleeing a city under a full-fledged state of alarm – with guards roaming the streets and alleys – while casually carrying the most valuable jewels you can out of the city.

  • Amerigo

    Year2013PublisherQueen GamesAuthorStefan FeldPlayers2 – 4Age10 – 199Time90StrategyLuckInteractionComponents & DesignComplexityScoreStefan Feld is fighting the good fight again: he’s out to tame luck[…]

  • Caravelas

    Caravelas takes you back to the age of exploration, when courageous men crossed the oceans in rather unsafe ways in search for wealth and glory.

  • Quarto

    An abstract strategy game by Gigamic from 1991. The rules are explained in about 2 minutes, but that doesn’t mean the game is easy to play. Expect to put some brain juice in order to win.

  • Vineta

    “Whom the gods wish to destroy, they first drive mad,” as the saying goes. Turns out, that’s not true.They just drown them and destroy their city, and in Vineta, so can you.

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