Letter Jam

Take some words. Pulp them thoroughly into component letters. Mix with sugar and possibly pectin, boil in a jar. Realize that you misunderstood what Letter Jam is, throw out that mixture of boiled sweetened dictionary, and play the game by Ondra Skoupý.

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Trapwords

I never really enjoyed Taboo much. Once you develop an instinct which words are likely to be banned, it’s actually pretty easy, there are always some people that want to keep playing after I got way bored already, and that buzzer is super annoying. So imagine my lack of enthusiasm when Czech Games Edition announced a game that sounded for all intents and purposes like Taboo with a fantasy theme sprayed on.

Then I actually played Trapwords.

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Pulsar 2849

Pulsars are certain types of stars that emit a tight beam of electromagnetic radiation. The beam doesn’t really pulse, it just appears that way because a pulsar rotates with a frankly ridiculous speed and we can only detect the beam when it’s pointed our way. Now, something the size of a star rotating in a matter of seconds or even milliseconds, that’s a lot of energy. And where is a lot of energy there are people thinking how to harvest it. Harvesting energy from pulsars is a wee bit beyond our current technology. But in the future, like, maybe in the year 2849?

Building pulsar-powered power plants, so called gyrodynes, is your job in Vladimír Suchý’s Pulsar 2849. A gyrodyne is basically a stellar scale dynamo, a ring built around a pulsar that turns with the force of the rotating star and transmits the energy generated elsewhere. But what powers the construction of a structure of that magnitude? Dice!

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