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Tag: Anne-Marie De Witt

Meople News: Erupting Bears

22 August, 2011 Kai Weekly News

This week has been rather stressing for us, and not because of too many games – as there is no[…]

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Meople News: Intergalactic Wizard Blood

15 August, 2011 Kai Weekly News

Pegasus Spiele For all things Mondo the homepage for the successful tile-laying game launched this weekend. Besides a lot of[…]

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Meople News: A Fortune in Fealty and Zeppelins

31 July, 2011 Kai Weekly News

Aaaand we’re back! After one week of Scotland  – of which only one day was raining, what did I buy[…]

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Meople News: Bears of War

22 May, 2011 Kai Weekly News

I’m starting to worry that Essen has been cancelled for this year and I was not informed: it’s the end[…]

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Older Reviews

  • Secret Hitler

    Some might find a game where one player is literally Hitler offensive. I’m not one of them, and I’m glad, because that would keep me from a great hidden identity game that has tiny bit more structure than other games in that genre. At least for me it makes a huge difference.

  • Monty Python Fluxx

    Some people don’t like too much randomness in games. Those people better stop reading now, because we’re talking about Fluxx. Fluxx is slightly more random than getting up in the middle of the business meeting yelling “CAULIFLOWER” … while wearing a wombat suit. And this here is not just any Fluxx, iiiiiiiiit’s MontyPython’s Flying Fluxx Game!

  • Big Badaboom!

    Goblins no have bombs. That no good. Goblins need bombs. You Goblins will see bombs, will look at bombs, will learn bombs? Why? Because Big Boss Necromancer Goblin say, that why. Go learn bomb, not worry if bomb explode, Big Boss bring you back, no problem.

  • Rattus

    Of all the animals out there, rats and their fleas are the only ones that managed to bring humanity to something that could have become an extinction event: the Black Death. Rattus lets you relive those fun days in the Middle Ages.

  • Thunderstone Advance: Numenera

    Fantasy, in board games, often means “inspired by Dungeons & Dragons”. Until now, that was true for Thunderstone as well. But the Numenera RPG, and the Thunderstone box based on it, offers a very, very different brand of fantasy. You’d be happy to find something as simple as a dragon here.

  • The Gallerist

    Once they get into gaming, most people discover their go-to designers at some point, the handful of designers who’s name is enough to make them buy a game. Vital Lacerda is one of my go-to designers, and so it was only with a slight hesitation that I took the big chunk of cash from my wallet to pay for the huge box that is The Gallerist. And I haven’t regretted the decision since, The Gallerist has exactly what I love Vital’s designs for: finely interwoven game mechanics that seem complex at first, maybe even convoluted, but reveal an elegant design underneath and meaningful, multi-dimensional decisions on every turn.

  • Kingpin

    Kingpin is a two-player strategy game about crime syndicates at war: with limited time, space and people you try to overrun the enemy’s HQ or take control of the central No Man’s Land. It’s not as easy as it sounds, there is more thinking involved than you might expect.

  • Shadows over Camelot

    What is your name? – Sir Meepalot.
    What is your quest? – The search for the Holy Grail.
    What is the poker hand you need to beat me? – I don’t know tha AAARRRGGH!
    And it is through the magic of the internet that you have been reading this text in Monty Python voices inside your head. Oh, you wanted to know about Shadows over Camelot?

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