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Tag: Bezier Games

Meople News: Twilight of the Alpaca

10 September, 2017 Kai Weekly News

Fantasy Flight Games As predicted, the second preview for Twilight Imperium Fourth Edition goes into the finer points of space[…]

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Meople News: Train of the Troll King

Meople News: Train of the Troll King

24 March, 2017 Kai Weekly News

Nevermore Games / Button Shy We all know roll-and-write games, right? The ones where you roll dice and write your[…]

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Meople News: Happiness Unearthed

Meople News: Happiness Unearthed

17 March, 2017 Kai Weekly News

Renegade Game Studios Let me make one thing clear: when I’m playing, there is no such thing as a cooperative[…]

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Meople News: A Slice of Madness

Meople News: A Slice of Madness

2 December, 2016 Kai Weekly News

Iello In a first announcement that doesn’t reveal much, Iello have presented a new game scheduled for end of 2017:[…]

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Meople News: Undercover in the sun

2 September, 2016 Kai Weekly News

Alderac Mystic Vale, Alderac’s “card crafting” game – a game where you overlay cards with transparent parts to create the[…]

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Meople News: Energetic Bunny Dystopia

11 March, 2016 Kai Weekly News

Fantasy Flight Games Forget space battles and AT-AT Walkers, most wars aren’t really won on the battlefields but in dark[…]

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Meople News: The Great Vampire Hoax

7 August, 2015 Kai Weekly News

Fantasy Flight Games Fantasy Flight Games has a long list of new after this weekend. It seems they were keeping[…]

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Spiel des Jahres 2015 – Nominees and Recommendations

Spiel des Jahres 2015 – Nominees and Recommendations

20 May, 2015 Kai Featured, News

If you’re following what’s going on in the boardgame world, you will have noticed something is going on. Don’t worry,[…]

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Meople News: Architect of God’s Secrets

Meople News: Architect of God’s Secrets

20 March, 2015 Kai Weekly News

Alderac This summer will be great for fans of Alderac’s Lost Legacy card games. You remember, the one that plays[…]

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Meople News: Ghost of the Hungry Pharaoh

Meople News: Ghost of the Hungry Pharaoh

13 February, 2015 Kai Weekly News

Bomba Games Polish publisher Bomba Games are looking for funding on Spieleschmiede to translate two of their games to German.[…]

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Older Reviews

  • Columba

    Rearing pidgeons is such a peaceful, placid hobby, isn’t it. A game about it must be full of zen, a meditation exercise with tiles. Wrong! Columba is a very interactive tile laying/area control game with lots of options to mess with your opponents.

  • Disaster on Everest

    Another trip up the world’s highest mountain, this time with a questionable travel ageny. After all, they must have known the storm was coming and could kill some clients.
    But you, the heroic guide on the mountain, will try to keep them alive – and still get them up the mountain so the agency doesn’t fire you. Good luck.

  • Empire Engine

    Micro games, very small games with few components and few rules, quick to explain and to play, are a minor trend at the moment. They don’t usually keep you entertained for the whole evening, but they are nice to play a round or three while you wait for pretty much anything. Even in a waiting room or on a train, because they’re very portable. Empire Engine is a micro game by Alderac where everything is about cogs and wheels. The whole planet the game is set on is made from cogs and wheels.

  • Concordia

    The Roman Empire has always been a popular setting for games, so Concordia is not innovative in that respect. But it is a game by Mac Gerdts, so you know it will not be a run-of-the-mill, nothing-new-to-see-here game. Gerdts’s games are special. But even by the high standards he set with Antike, among others, he has outdone himself with Concordia.

  • Race for the Galaxy

    Not the newest game we reviewed recently, Race for the Galaxy was first published in 2007. It’s still a very good and popular game, though and with the new expansion Alien Artifacts coming later this year now is a good time to have a look at it.

  • Green Deal

    In 2050, running a global enterprise isn’t an easy job. Profit is still the top priority, of course, but because of government regulation and consumer behavior, you can no longer ignore sustainability issues. You either take care of the environment, of your employees and of society as a whole, or all the profits in the world won’t save your company. Balance between those concerns is not always easy, but if you run your company well it’s possible.

  • Greenland

    Greenland is a pretty hostile environment for human beings, and survival is at stake there every day. Not so much nowadays, but people have been living there since long before packaged food and electric heating. The game Greenland gives you some idea just how dangerous the place is: careful planning and good tactics will go a long way, but a bit of bad luck can still wipe out your people.

  • Kalua

    It’s not easy being a god. Unless you already established monotheism, then it’s all easy sailing. But to get there, some hard work will be necessary. Summoning tornados and tsunamis, ensuring a good harvest for your people and fighting the eternal danger of atheism, it’s all in a days work for a god.

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