Skip to content
Meople's Magazine

Boardgame talk for Meeple & People

  • Home
  • Reviews
    • Video Reviews
    • Abstract Games
    • Auction Games
    • Card Games
    • Cooperative Games
    • Deduction games
    • Dice games
    • Family Games
    • Negotiation Games
    • Strategy Games
    • Worker-placement Games
    • All reviews
  • Articles
    • Meeplepedia
    • Nostalgia
    • First impressions
    • Meople Comics
    • All articles
  • News
  • About us
  • FAQ
  • Contact

Tag: Fantasy Flight

Meople News: The Rocket Pyramids of Singapur

24 January, 2012 Kai Weekly News

And hello everyone. Are you having a good 2012 so far? Or, as of this week, a good Year of[…]

Read more

Meople News: Olympos Underground

1 May, 2011 Kai Weekly News

Hello and welcome to another weekly news, now back to its Sunday spot. In this news, my utter inability to[…]

Read more

Meople News: Twilight in the Snow

3 April, 2011 Kai Weekly News

Another week, another news. In our news, we got quite a bit of playing done this weekend with Ghost Stories[…]

Read more

Meople News: The Master Evolutioner

27 March, 2011 Kai Weekly News

Seems that board game news are picking up again after the winter. Who knew, but it seems that game makers[…]

Read more

Meople News: Gloomy Coffee

20 March, 2011 Kai Weekly News

This has been a pretty good week for news, there is quite a bit going on. Lets see if you[…]

Read more

Meople News: Ragnarok Bug Blues

8 March, 2011 Kai Weekly News

A bit late, but everything in here is fresh enough to be considered news. Sometimes, playing games all weekend just[…]

Read more

Meople News: The Nuts of Yggdrasil

20 February, 2011 Kai Weekly News

On March 12, White Goblin Games releases Get Nuts, the most squirrely card game in existence. Your goal is to[…]

Read more

Meople News: A Steampunk Odyssey

13 February, 2011 Kai Weekly News

From Libellud, we’ll have another Dixit game this year: Dixit Odyssey, schedule for release in June. There is no specifics[…]

Read more

Meople News: The Count of Monte Catano

6 February, 2011 Kai Weekly News

To start off this weeks news, here’s an update from last week: Mayfair Games’ Bill Fogarty took the time to[…]

Read more

Meople News: Encounter with a slow news week

24 January, 2011 Kai Weekly News

This news week is so slow, I was considering just skipping this week and put the one item in next[…]

Read more

Posts navigation

1 2 Next Posts»
  • View meoplesmagazine’s profile on Facebook
  • View meoplesmagazine’s profile on Twitter
  • View meoplesmagazine’s profile on Instagram
  • View ../meoplesmagazine’s profile on YouTube
  • View meoplesmagazine’s profile on Google+
  • View meoplesmagazine’s profile on Flickr

Tweet the Meeple

My Tweets

Older Reviews

  • Kingsburg

    Kingsburg is a medieval dice-fest about building up your shire (no, not The Shire, but you can always add a bit of roleplay if you want) and defeating demons and dragons that attack each winter, all through bribery at the court. It seems the ends do justify the means here.

  • Take it easy!

    Simple, abstract games can be so frustrating sometimes. You spend 10 turns, waiting for the right tile, and just after you decide it won’t come up and put something else in it’s place, it comes up. DO you know that feeling? No? Then you don’t know Take it easy.

  • Cheaty Mages

    You can trust mages to cheat. Always. Every single time. After all, what would you do with the POWER OF THE COSMOS™ at your fingertips. But using it to win Monster Rumble bets? That is pretty low. Is there nohing so low those mages won’t consider it? As it turns out: nope.

  • Euphoria: Build a Better Dystopia

    “Build a Better Dystopia” is not a phrase you hear every day. Better for who, you will probably ask. Better for you, that’s who! Because who else matters? When you talk about creating a better Dystopia, that means better for you, and that means that you’re in charge of the whole thing. Can you get there?

  • Docker

    Small and quick games – we don’t write about them much just because they are small and quick. But we all play them. Between other games. Before dinner. Sitting in a pub waiting for people to show up. And then, sometimes, we do write about them.

  • Sleuth

    Unusually for a detective game, in Sid Sackson’s Sleuth you won’t care at all for the whodunnit. Your real focus is the whatismissing. And if you played any other of Sackson’s games before, you will already expect that figuring out even that is going to take some brain-sweat. And you’re perfectly right with that expectation, too.

  • Thunderstone Advance: Numenera

    Fantasy, in board games, often means “inspired by Dungeons & Dragons”. Until now, that was true for Thunderstone as well. But the Numenera RPG, and the Thunderstone box based on it, offers a very, very different brand of fantasy. You’d be happy to find something as simple as a dragon here.

  • Council of Four

    Some countries just don’t manage to form a stable government, but the unnamed kingdom of Council of Four is ridiculous even by those standards. Influential merchants, the players, exchange councilmen in any way that best serves their interest. If the current council can’t be bullied into writing a business permit, they just replace them. And whoever does that best wins the game.

RSS Meople's Magazine

  • It is not dead what can eternal lie
  • Meople News: Journeying the Shadow Roads
  • Meople News: The State of the Situation
  • Meople News: Reality-bending Heist
  • Cartographers
  • Meople News: Dreadful Humours
  • Meople News: Who run Krakentown?
  • Essen 2020 – SPIEL.digital
  • Meople News: Lost Hops, Veiled Cabbage
  • Meople News: Study the High Laws
WordPress Theme: Poseidon by ThemeZee.